Typo! Sorry to confuse, the limit is 254.244? Where do you get that number? If I have 3 esl plugins. Shouldn't my limit be 254, since NMM groups all ESL into the 255 spot?
So confused!
It does work. I was wondering the first time I tried it but it's fine, again so long as the actual non-ESL count doesn't exceed 254.I'm totally confused.
I have 3 .ESL plugins in my NMM plugin list. All 3 count towards the total plugin number. (Currently at 249)
I can move all plugins (ESL and esp) manually using using NMM still. Tested in-gane, and the.esl plugins are working.
The problem I'm having is that the whole reason to use them seems to be null, because they are still counted towards the 255 limit. I have not tried starting the game at say, 258 plugins and seeing if it works.
They way I was understanding it was that I'd check the .ESL plugin, and have it not count towards the displayed 255 active plugin count. Perhaps I'm misunderstanding, but thanks to all who have attempted to help me figure this out!
Thanks for mentioning this @woodfuzzy@LordHaw I installed 64.3.. not a good idea. Buggy as heck.LOL
If 64.2 is working for you I'd stick with that.
I just rolled back to 63.14 since I don't deal with esl's except for testing mods.
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