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Update 4.0, with five new models

Tinuvia

Wasteland Venturers
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Version 4.0 includes five new models:
- Three new cozy homes
- A new family member in the wild farm plots
- And a defensive Midsummer Pole, to scare off raiders. Or possibly just crows.
- Brew yourself a cup in Universal Library Coffee Farm - no need for external mods!
And a variety of small fixes, so bring out the IBB for Scrapper's Delight, Radio Shack, Icecream & PowerArmorRepair, Herbalist's Haven, TreeTent and Warchild's Weapons.

RugRevelry.jpg
MarinersCabin.jpg
WildPond_small.jpg

Download here
Xbox-version hopefully coming soon, we're having some issues with the uploading.
 
Hmm, after one ingame day I were overcrowded by "CrashWatch3.0"-bug reports :(


Edit: perhaps the command "set timescale to" were the reason of the bug report. Seems to work now without any trouble. Or the first reports have to been answered only once.

As an explanation: I were creating a video, and used the command "set timescale to 10000" directly after the update. After some seconds the popups with the bugreport came in, and didn't wanna stop. I reloaded after a while, and set the timescale to the norm again. So far I hadn't any new bugreport :)
 
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Perfect for a more natural setting :)
lol will be changing a few plots so I can have urs :)
 
Hmm, after one ingame day I were overcrowded by "CrashWatch3.0"-bug reports :(


Edit: perhaps the command "set timescale to" were the reason of the bug report. Seems to work now without any trouble. Or the first reports have to been answered only once.
Good you got it working! Haven't heard of that type of bug-report before, and we're still having trouble uploading to Beth.net, so if you find anything else, keep us posted!
 
Good you got it working! Haven't heard of that type of bug-report before, and we're still having trouble uploading to Beth.net, so if you find anything else, keep us posted!
Have two new settlement, so far everythings work great (exept, that one of them don't wanna get new settlers, after I shot all the robots. Perhaps a matter of time).
 
Hmm, after one ingame day I were overcrowded by "CrashWatch3.0"-bug reports :(


Edit: perhaps the command "set timescale to" were the reason of the bug report. Seems to work now without any trouble. Or the first reports have to been answered only once.

As an explanation: I were creating a video, and used the command "set timescale to 10000" directly after the update. After some seconds the popups with the bugreport came in, and didn't wanna stop. I reloaded after a while, and set the timescale to the norm again. So far I hadn't any new bugreport :)
Yeah, sim settlements isn't happy with high timescales because it doesn't have time to finish it's work. The crash watch 3.0 flags when not all the plots have time to report in (so yesterday 20 plot check in, today only 18 to). If that happens several days in a row, then you get those crash watch warnings.

With a high time scale (mine was 2500), none of them have time to finish and it can cause issues (sometimes to the point of needed to clean the save file in Fallrim tools)
 
Yeah, sim settlements isn't happy with high timescales because it doesn't have time to finish it's work. The crash watch 3.0 flags when not all the plots have time to report in (so yesterday 20 plot check in, today only 18 to). If that happens several days in a row, then you get those crash watch warnings.

With a high time scale (mine was 2500), none of them have time to finish and it can cause issues (sometimes to the point of needed to clean the save file in Fallrim tools)
Ah, thanks for the info. Want to made a video of a settlement with "before" and "after", for some PR for Sim Settlement. Now since I know it will not work the easy way, I will take my time and visit the two settlement often. And take the second shot for the video then :)
 
Ah, thanks for the info. Want to made a video of a settlement with "before" and "after", for some PR for Sim Settlement. Now since I know it will not work the easy way, I will take my time and visit the two settlement often. And take the second shot for the video then :)

Are you just trying to advance the plots quickly for the video? If so thee are console commands for that
 
Are you just trying to advance the plots quickly for the video? If so thee are console commands for that
Yes and no. I wanna actualy show how the settlements are improving, with incoming new settlers, building ther homes and so on. But seems not that simple as I hoped :)
 
Downloaded the new 4.0 - I'm really having a blast with this one, everything looks great! :)

Wanted to add if you want to advance with console command for pictures and stuff its

select the building with console open and type: cf "unlocklevel"
I'm sure its posted somewhere else but just in case you need it.
 
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