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Fixed Unknown bug within the City Managers Desk

SeondFallen

New Member
Messages
8
I ran into it just a moment ago, but I think it has happened before. Anyway, I went to donate supplies to Abernathy Farms, Cait is my leader, and I noticed that it had Starlight drive as the designated recipient. I haven't even found that location in this play through, or set up a desk there. I moved my player around and re selected and it showed Abernathy as the recipient, when I tried a third time it had switched to Starlight drive again. I decided to check out Sunshine Tidings Co-Op, Preston is my leader there, and had the same result as Abernathy. I have Sim Settlements updated, along with Rise and Industrial, no other ad-dons for it. I have no settlement mods loaded at all, only Sim Settlement. I have the current update as well. Was wondering if this is just me or something someone has noticed.
 
Jumped back in and took some screenshots. This is at the Co-Op.
The one of my pip-boy shows I don't even have Starlight found yet.
 
I also noticed it has "eaten" the scrap I have already donated. Just poofed, and won't allow me to place anymore in, just auto disappears when I place it in the box.
 
I have this same problem :(

It started on Oberland Station settlement which showed Jamaica Plains. I recreated Oberland by taking back the city and /scrapall and rebuilding it, and it worked with the settlement accepting donations correctly. But now Abernathy shows as Jamaica Plains and the donations there now have the same problem as Oberland had previously. Any solutions, or things to try?
 
something is going very weird witb workshop arrays. did you happen to try to load a mod settlement, then decide it didnt work for you and unloaded it?
 
something is going very weird witb workshop arrays. did you happen to try to load a mod settlement, then decide it didnt work for you and unloaded it?
Yes, before 3.1.2, I had the Ruined Homes and Gardens mod, but it seemed to cause some crashes to desktop after I upgraded to 3.1.2 and approached/hung around a settlement that had it's buildings. After I removed that mod, the crashes stopped, and I've been playing fine since, until I noticed this swapped settlements issues with the desk.
 
something is going very weird witb workshop arrays. did you happen to try to load a mod settlement, then decide it didnt work for you and unloaded it?
I didnt have anything else, I only have used Sim Settlements, it has basically become the only settlement mod I use. Its such a good mod that I can't even begin to praise its creators enough, seriously. Its not a game breaking bug by far, I disabled dynamic needs and the issue went away, I just cant donate supplies or caps anymore. But that is fine until I either resolve the issue or get a patch.
 
something is going very weird witb workshop arrays. did you happen to try to load a mod settlement, then decide it didnt work for you and unloaded it?
Also, I just realized I didnt answer part of your question. I used the default builds, changed no pathways, did no modifications to projected build paths at all. I just installed, went to the settlement, assigned a leader, and let it do its thing. I enjoy the pre-made stuff to much to mess with it. Y'all settlement designs and functionality is amazing and I love using them.
 
Thank you for the kind words.

This problem is a weird one that i know kg is actively troubleshooting. hopefully its just a desk code goofup and not actual workbench array corruption.

Stay tuned, no fix is known yet, but my money is on KG having it fixed quick.
 
Thank you for the kind words.

This problem is a weird one that i know kg is actively troubleshooting. hopefully its just a desk code goofup and not actual workbench array corruption.

Stay tuned, no fix is known yet, but my money is on KG having it fixed quick.
I appreciate your quick responses and the kindness of my words is well deserved. I recommend this mod to everyone I discuss modding with. I know y'all will find a fix :D
 
I've been experiencing this issue for a while, the goofed display always shows Oberland Station instead of the actual settlement I'm at. For what it's worth I haven't used any Sim Settlements objects at Oberland nor built a city desk or assigned a leader there.

I've found that moving my position slightly and clicking on the Supplies box again will eventually cause the correct Settlement to come up, though sometimes takes a few tries. Donation system works fine when I get the proper settlement menu, have never tried donating to the false Oberland one to see what happens.

Installed mods (on PC), all 6 DLC's installed:
Achievements
Armorsmith All DLCs Patch
Armorsmith Extended
Armorsmith Extended v3.32 incremental update
Automatically Lowered Weapons
AWKCR
Better Mod Descriptions
DEF_UI
DEF_UI Compatibility Patch
Docile Ragstags
Everyone's Best Friend
Fallout 4 Script Extender
Fallout 4 Seasons (have been turning this on/off, verified no diff with issue)
Full Dialog Interface
Homemaker
HUDFramework
Improved Map with Visible Roads
Place Everywhere
Salvage Beacons
Sim Settlements
Sim Settlements - Rise of the Commonwealth
True Storms - Wasteland Edition
Unofficial Fallout 4 Patch
Valdacil's Item Sorting
Visible Companion Affinity
 
I've been experiencing this issue for a while, the goofed display always shows Oberland Station instead of the actual settlement I'm at. For what it's worth I haven't used any Sim Settlements objects at Oberland nor built a city desk or assigned a leader there.

I've found that moving my position slightly and clicking on the Supplies box again will eventually cause the correct Settlement to come up, though sometimes takes a few tries. Donation system works fine when I get the proper settlement menu, have never tried donating to the false Oberland one to see what happens.

Installed mods (on PC), all 6 DLC's installed:
Achievements
Armorsmith All DLCs Patch
Armorsmith Extended
Armorsmith Extended v3.32 incremental update
Automatically Lowered Weapons
AWKCR
Better Mod Descriptions
DEF_UI
DEF_UI Compatibility Patch
Docile Ragstags
Everyone's Best Friend
Fallout 4 Script Extender
Fallout 4 Seasons (have been turning this on/off, verified no diff with issue)
Full Dialog Interface
Homemaker
HUDFramework
Improved Map with Visible Roads
Place Everywhere
Salvage Beacons
Sim Settlements
Sim Settlements - Rise of the Commonwealth
True Storms - Wasteland Edition
Unofficial Fallout 4 Patch
Valdacil's Item Sorting
Visible Companion Affinity
I have the same issue with Starlight Drive. The only fix I have found, albeit temporary, was to disable dynamic needs, basically set SS to easy mode.
 
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