VersusXV
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What are people's thoughts about NPC Stat Rebalancing? NPC Stat Cards are pretty straightforward but there's still deciding on SPECIAL stat values(which can affect plot output values). I think an official SS2 NPC rebalancing is probably not likely, so separate mods are probably the way. Generic/template based NPCs are handled dynamically and affected by the City Leader's stats/traits/maybe other things, so they might not be applicable for this so focus should probably be uniques plus the documentation string on the actual form for these does say "Unique NPC record". I believe multiple Character Stat Cards can exist for a character and it would be randomly chosen in that case if multiple get registered.
Maybe we could have a google sheet for people to duplicate, but easiest way for most would be to just name some NPCs and what you think they should have. I can consider adding them to SS2 Superstructures updates. For instance I think Jake & Aiden could have some higher stats.
For reference:
Maybe we could have a google sheet for people to duplicate, but easiest way for most would be to just name some NPCs and what you think they should have. I can consider adding them to SS2 Superstructures updates. For instance I think Jake & Aiden could have some higher stats.
For reference:
- Default SPECIAL for SS2 characters can usually be seen here: https://wiki.simsettlements2.com/en/gameplay/characters
- Default SPECIAL for vanilla Companions for reference can be seen here: https://fallout.fandom.com/wiki/Fallout_4_companions
- Fallout 4 unique settlement merchants: https://fallout.fandom.com/wiki/Category:Fallout_4_unique_settlement_merchants