the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Bug Turret Lights on Martial plot + ASAM

Nunya

Active Member
Messages
205
The 1x1 martial plot with the 2 bubble turrets and 2 spotlights at level 3.....well the spot lights are affected by the ASAM highlighting, be it, homeless, unemployed, unpowered.....they pulse with requisite color as selected in the ASAM.
 
The 1x1 martial plot with the 2 bubble turrets and 2 spotlights at level 3.....well the spot lights are affected by the ASAM highlighting, be it, homeless, unemployed, unpowered.....they pulse with requisite color as selected in the ASAM.

Neat! I'll ask @kinggath about it, I probably forgot to add a keyword of some kind to exclude them
 
Make sure the spot lights you're using don't have the PowerRequired actor value.
 
Don't know if this means anything, but while in workshop mode, when placing the cursor over the spotlights, they indicate as having power. While there are plots with lights that indicate no power, even though they are working properly <------this was prior to v311.
 
Top