OPTION 2 - Console Remote Reset
Console Remote Reset should be used when:
- You are playing on PC AND
- You consistently CTD whenever you attempt to approach the settlement in question AND
- You are unable to get close enough to the settlement in question to successfully use the City Manager 2078 Holotape Recovery option
PC Users have more options if you find you are having trouble with a settlement. If Option 1 isn’t working for you, you can try using the developer’s console. The following procedure outlines how to use a custom console command included with Sim Settlements to attempt to reset the city.
Important Note for Survival Mode Players:
Survival Mode unfortunately disables most of the tools players can use to debug and fix issues with a modded playthrough of Fallout 4. If you are playing in Survival Mode, there are several tools you will need to re-enable in order to debug and repair your save. Re-enabling these tools should be a best practice for any player who plays in Survival Mode with mods.
First, you will need to re-enable saving with the menu, the developer’s console, and fast travel. There are several options available on Nexus:
- Survival Menu Save Enable (https://www.nexusmods.com/fallout4/mods/11542/)
- Enable Console for Survival Mode (https://www.nexusmods.com/fallout4/mods/33164/)
- Survival Mode Fast Travel (https://www.nexusmods.com/fallout4/mods/13797/)
- Survival Options (https://nexusmods.com/fallout4/mods/14650/)
- Unlimited Survival Mode – F4SE (https://nexusmods.com/fallout4/mods/26163/)
I personally use and can recommend Unlimited Survival Mode – F4SE, but it is a .dll extension file and requires F4SE to work. Luckily, it is version neutral so it works for all versions of F4SE after v0.4.2. The others are .esp files, for those who do not use F4SE.
Console Remote Reset Procedure
Step 1:
Save the game.
Step 2:
Move your character into an interior cell. I would suggest Home Plate, since there normally aren’t any hostiles there.
- NOTE: This guide assumes you are using Home Plate as the interior cell.
Step 3: (optional)
Dismiss any followers you have.
Step 4:
Use a Chemistry Station to make a Town Meeting Gavel, available in the Utility menu, if you do not already have one.
Step 5:
Open the developer’s console by using the “ ~ ” (aka the tilde or grave) key on your keyboard. An image of where this key is on an American English keyboard is below:
The game will pause, the bottom half of the screen will darken, and a command-line like cursor will appear. The command-line will have “---” in front of it.
This is where you type console commands using your keyboard.
Do not click on anything on-screen. Make sure nothing appears in the middle top of the darkened area, then just type the following command:
tai
Press “Enter”. This command disables NPC AI calculations, which relieves some of the burden on the Papyrus VM scripting engine.
Step 6:
Type the following command in the console:
cqf kgsim_cpmanager ForceClearSettlement XXXXXXX
Press “Enter”. This command removes all workshop items from the problem city/settlement. Any items stored in containers in the settlement will be transferred to the settlement’s workbench, as will any resources generated by scrapping the workshop items.
You will need to substitute the “XXXXXXX” at the end of this command for the RefID of the settlement you want to reset. The list of vanilla and DLC settlement RefIDs is below. For the DLC settlements, the RefID in the list starts with “xx”, where “xx” is the Load Order ID of the DLC.
xxxxxxxx - Base Game Settlements:
0006f5c5 - Abernathy Farm
000b3506 - Boston Airport
00019956 - Bunker Hill
00066eb6 - The Castle
00168945 - Coastal Cottage
0009b1db - County Crossing
000e0505 - Covenant
001654bd - Croup Manor
00164321 - Egret Tours Marina
0009b19d - Finch Farm
0009b18f - Graygarden
0009b1f1 - Greentop Nursery
001f0711 - Hangman's Alley
00141df5 - Home Plate
001654cf - Jamaica Plain
001654b8 - Kingsport Lighthouse
0016d28e - Murkwater Construction Site
0009b1be - Nordhagen Beach
0009b1d1 - Oberland Station
00024a26 - Outpost Zimonja
00054bae - Red Rocket Truck Stop
000250fe - Sanctuary Hills
0009b197 - The Slog
001e81ea - Somerville Place
00161f4b - Spectacle Island
0001d0e2 - Starlight Drive-In
001654d5 - Sunshine Tidings Co-op
00135a90 - Taffington Boathouse
0009b1ac - Tenpines Bluff
0009b1a5 - Warwick Homestead
xxxxxxxx - Automatron Settlements:
xx000e4c - The Mechanist's Lair
xxxxxxxx - Far Harbor Settlements:
xx02064c - Longfellow's Cabin
xx038ea8 - Dalton Farm
xx00ab20 - National Park Visitor's Center
xx01c6aa - Echo Lake Lumber
xxxxxxxx – Vault-Tec Workshop Settlements:
xx000fef - Vault 88
xxxxxxxx - Nuka World Settlements:
xx00bce7 - Nuka World Red Rocket
Step 7:
Close the console and wait for
10 to 15 real-time minutes with the game running for the command to finish running. Once 10 to 15 real-time minutes have passed, save your game again.
Step 8:
Fast travel to a location
near the settlement you reset,
NOT to the settlement itself. Once you arrive,
slowly walk toward the middle of the settlement. NPC AI is still be disabled, so they will all be standing in one spot doing nothing. Move to
Step 9 only if you are now able to enter the settlement without crashing. If you are still crashing, skip to the
It STILL Didn’t Work section of this guide.
Step 9:
Inside the settlement, re-open the console by pressing tilde, then type the following command in the console:
tai
Press “Enter”. This command will re-enable NPC AI calculations.
Step 10:
Slowly walk toward the middle of the settlement and check for floating items along the way. There are still items which may need to be deleted, though not all are visible.
Step 11:
Use the Town Meeting Gavel. A popup menu will appear. Select the “Scrap This Settlement” option, then the “Yes, Clear It All” option.
The screen will go black. Wait for
10 to 15 real-time minutes with the game running for the command to finish running.
- Note: Just because the objects disappear does not mean that they have been deleted; you still need to wait. This will clean up any leftovers like idle markers, lights, floating items, etc., and invisible markers, which take a bit longer to remove than the visible objects in a settlement.
Step 12:
Fast travel back to Home Plate, then save and exit the game completely (i.e., shut down Fallout 4). This clears out the system memory of all the nasty stuff you just did.
Step 13:
Load the game, then load the save you made in
Step 12. Wait for
10 to 15 real-time minutes with the game running for the engine to settle, then Fast Travel back to your cleaned settlement.
The settlement should now be reset, all settlers should be moving around, and the workbench should contain all items. You’re done. Have fun.