According to the sim settlements wiki "the donation system will accept up to a 3 days worth per settler (so they can have a 3-day backup supply of food and water for each settler)"
What really happens is for example this:
agriculture plots: food +48 water -12
commercial: water -5
vanilla water pumps: water +40
settlers: 21
stored water: 63
stored food: 63
total food production 111
total water production 86
Setting the water pumps and the agriculture plots inoperational leads to the following daily production levels:
food 63/42/21/00/21/00/21
water 58/58/58/58/58/58/58
Stored water/food never changes.
So at least food seem to be used up as expected between day 2 and day 4, but then starts to jump between 0 and 21.
I'm not sure what happened to the water production displayed in this scenario, but I presume it's rather caused by vanilla- vs. asam-based production then by different mechanics used for food and water. In another settlement disabling and re-enabling 100% asam-based food and water production led to a drop of the food and water production by approximately 50%. Strange because the real existing production/consumption and the amounts stored in city planer desk were exactly the same before and after.
So - how can I stop the magic resource multiplication ? And how long it takes to stop by itself ? If it ever stops, my imprudent donations are already month old ingame.
How about changing stored water/food values or the expiration timer (if there is one) with the console ?
What really happens is for example this:
agriculture plots: food +48 water -12
commercial: water -5
vanilla water pumps: water +40
settlers: 21
stored water: 63
stored food: 63
total food production 111
total water production 86
Setting the water pumps and the agriculture plots inoperational leads to the following daily production levels:
food 63/42/21/00/21/00/21
water 58/58/58/58/58/58/58
Stored water/food never changes.
So at least food seem to be used up as expected between day 2 and day 4, but then starts to jump between 0 and 21.
I'm not sure what happened to the water production displayed in this scenario, but I presume it's rather caused by vanilla- vs. asam-based production then by different mechanics used for food and water. In another settlement disabling and re-enabling 100% asam-based food and water production led to a drop of the food and water production by approximately 50%. Strange because the real existing production/consumption and the amounts stored in city planer desk were exactly the same before and after.
So - how can I stop the magic resource multiplication ? And how long it takes to stop by itself ? If it ever stops, my imprudent donations are already month old ingame.
How about changing stored water/food values or the expiration timer (if there is one) with the console ?