stjohnmccloskey
Member
- Messages
- 67
I just started playing again and went straight into survival mode. I think a few mods make it really worthwhile
- better locational damage + GCM to make it so the game is brutally difficult, but not "oh dear, I didn't see that dog and now I'm dead after one chomp" or "one idiot with a pipe pistol = insta-kill" difficult.
- Companion Carry Weight Transfer: To avoid spending all day hading stuff off to dogmeat or a companion (adding the Everyone's best friend mod helps a lot too, though god damn to people get in the way)
- Survival configuration menu: I only use this to have an autosave hotkey. CTDs will send you back to your last save just like dying does, so for modding I think you need something like this. Survival Terminal Enabler is useful for similar reasons
- Journey: allows fast travel between settlements which are connected by supply lines. I spent WAY too long walking between settlements checking in on upgrades and such...to the point that I basically wasn't doing anything else! It will also let you pay any provisioners you run into to take your stuff or to fast travel you.
- IDEK's Logistic Station and Salvage Beacons: They integrate really well to make it so that you don't have to carry around massive piles of junk, or worry about where you leave stuff.
I really like the difficulty of Survival (damage, slow healing, extra concerns about food/water/sleep/illness), but the tedium can be a bit extreme. I find mods like Journey really maintain the good parts while removing some of the frustration.
- better locational damage + GCM to make it so the game is brutally difficult, but not "oh dear, I didn't see that dog and now I'm dead after one chomp" or "one idiot with a pipe pistol = insta-kill" difficult.
- Companion Carry Weight Transfer: To avoid spending all day hading stuff off to dogmeat or a companion (adding the Everyone's best friend mod helps a lot too, though god damn to people get in the way)
- Survival configuration menu: I only use this to have an autosave hotkey. CTDs will send you back to your last save just like dying does, so for modding I think you need something like this. Survival Terminal Enabler is useful for similar reasons
- Journey: allows fast travel between settlements which are connected by supply lines. I spent WAY too long walking between settlements checking in on upgrades and such...to the point that I basically wasn't doing anything else! It will also let you pay any provisioners you run into to take your stuff or to fast travel you.
- IDEK's Logistic Station and Salvage Beacons: They integrate really well to make it so that you don't have to carry around massive piles of junk, or worry about where you leave stuff.
I really like the difficulty of Survival (damage, slow healing, extra concerns about food/water/sleep/illness), but the tedium can be a bit extreme. I find mods like Journey really maintain the good parts while removing some of the frustration.