I've been working on building a load order myself based mostly on the idea of "incorporate as much of the content from past games/lore as makes sense to have ended up in Boston". Churned through a
lot of pretty mediocre gun mods, tbqh, and very few have stuck around for more than a few hours of playtime. I do try to stick to 'mostly lore friendly if not 100% canon' myself, and since I mostly play on Survival Difficulty I sure as hell don't want enemies slinging around 3000-damage automatic fire at level 3 like some people do.
This is what I've got going at the moment:
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pastebin.com
Some notes, though:
"
Junkland Firearms" is low on the lore-friendliness; I spotted Carla selling a can of Pepsi earlier, and I'm 99% sure that's where that came from. The guns are nice, though.
"
GRIM" is a 'horror mod' that I only run for the visuals; I can't recommend it though, unless you're good with console commands. (check my own most recently made threads for why)
Could argue that "
Russian Assault Pack" isn't 'lore friendly', but I don't care what anyone else says - the Nuka World Rifles are totally AK-Ms, therefore Kalashnikov existed in the Fallout Universe.
{
And the one called 'ylc_raidergear.esp' near the bottom is a dirty hack of my own that isn't publicly available, just a scripted LL injector to make Generic Raiders more varied }