Slb1
Active Member
- Messages
- 601
After 120+ hours (includes save reloads), starting from the beginning with the mod Start Me Up (Nexus mod #18946) and using SS2 Chapter 2 V2.03 with 83 mods, my current game is fairly stable and playing well.
Current
Playing as a Minutemen on survival with extensive micro-management, have: (1) reached Level 31 [using the mod No Crafting Experience (Nexus mod #15203)], (2) 13 settlements [all with IDEK Logistics stations, clinics, and sanitation plots with two hospitals and three artillery plots], (3) completed Taking Independence, and (4) placed my first ASAM Sensor Scanner in Picking Up the Pieces.
Issues/Bugs/Annoyances
(1) 10-15 CTDs and 2 freezes - the primary causes of the CTDs are the old/vanilla "triangle of death" and my impatience. The cause of the freezes is unknown.
(2) Emily Marcus Quest (minor annoyance) - the Turncoat Turn Out quest settlement was Bradberton in Nuka World and I have not received the main Nuka World quest yet. Thanks to the Wiki, used the console command: setstage SS2_characterquest_emilymarcus 20 to continue.
(3) Salvage Beacon Issue - partly my error, see Questions Regarding Salvage Beacons thread. However, the use of salvage beacons is now more sensitive to game play conditions and can be unavailable for several reasons: (a) a disease incapacitates the Comm operator and/or Provisioner, (b) power is insufficient at the plot due to another plot upgrading, and (c) a rare occurrence where the operator wanders off to smell the roses.
(4) Nightengale Quest - A Nightengale first appeared at Drumlin, about Level 10, and shortly thereafter the "red door" appeared across from Diamond City. First visited the Nightengales and got the introduction dialogue. Returned about Level 20 and got a quest to swim to a sunken vessel and was to speak with Ellis first. There was no Ellis and after reading several threads discussed this bug, reloaded an earlier save and now avoid the "red door" until Chapter 2.
(5) Settlers Leave Their Post - old rare annoyance, but still occurs.
As always, many thanks to KG and the gang.
Current
Playing as a Minutemen on survival with extensive micro-management, have: (1) reached Level 31 [using the mod No Crafting Experience (Nexus mod #15203)], (2) 13 settlements [all with IDEK Logistics stations, clinics, and sanitation plots with two hospitals and three artillery plots], (3) completed Taking Independence, and (4) placed my first ASAM Sensor Scanner in Picking Up the Pieces.
Issues/Bugs/Annoyances
(1) 10-15 CTDs and 2 freezes - the primary causes of the CTDs are the old/vanilla "triangle of death" and my impatience. The cause of the freezes is unknown.
(2) Emily Marcus Quest (minor annoyance) - the Turncoat Turn Out quest settlement was Bradberton in Nuka World and I have not received the main Nuka World quest yet. Thanks to the Wiki, used the console command: setstage SS2_characterquest_emilymarcus 20 to continue.
(3) Salvage Beacon Issue - partly my error, see Questions Regarding Salvage Beacons thread. However, the use of salvage beacons is now more sensitive to game play conditions and can be unavailable for several reasons: (a) a disease incapacitates the Comm operator and/or Provisioner, (b) power is insufficient at the plot due to another plot upgrading, and (c) a rare occurrence where the operator wanders off to smell the roses.
(4) Nightengale Quest - A Nightengale first appeared at Drumlin, about Level 10, and shortly thereafter the "red door" appeared across from Diamond City. First visited the Nightengales and got the introduction dialogue. Returned about Level 20 and got a quest to swim to a sunken vessel and was to speak with Ellis first. There was no Ellis and after reading several threads discussed this bug, reloaded an earlier save and now avoid the "red door" until Chapter 2.
(5) Settlers Leave Their Post - old rare annoyance, but still occurs.
As always, many thanks to KG and the gang.
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