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sim jobs/profession's for the player

Shadowlight

Member
Messages
36
ok so im new on the site but used the mod SS for FO4 and its really good
the cheat holotape wasn't working but after reading your reply to someone having the same problem i believe it only works when you load it up in a save that didn't have it before (i didn't try that but im sure id get the holotape if i did) but back to the topic
in the sims games (which i think is what your mod is based off of) the player must look for a job to make money..tbh iv only played sims games few years back but just on the old Xbox..and you can pick any job you want from reading a newspaper (or watching tv i think to see what jobs are hiring)
FO4 should have a mod that lets the player pick a job
iv got 2 ideas on how the player could get a job
1 crafting a newspaper machine that generates news papers for the player to use once you have one open up the pipboy go to inventory and click it a pop up will be available listing the jobs you can get (ill go over that in a bit)
the second is to assign a settler to a business building for people looking for jobs (same as the newspaper thing but i guess with SS npcs pick there own jobs so no point i guess..except npcs which only happens if your the settlement leader they would go to the npc in charge and get jobs from them meaning you don't have to assign them yourself and they can build there own shop for the job they was assigned to)
the jobs for the player are the same as the npcs but theres some that npcs cant do that the player can..like making synths or creating rad free animals or w.e jobs npc at the institute have
and new/improved jobs like mercenaries or even bounty hunters..maybe being hired as a bodyguard..bounty hunting was boaring in vanila base and there was only one bounty board even with mods it wasn't that great..iv been looking for a bounty hunter mod that lets you get bountys from npcs that give them to you (no bounty board or mail box just npcs looking for someone to help them get rid of some bad guys or get bounties from the npc in charge of the business building) but theres something new added to this..the contact will want this bounty alive or dead..it can be eather one if the npc doesn't care and youd get the same amount of caps for eather one but that is different too you may get more caps from bringing them in alive or the other way around..it basically varys..to bring them in alive just hold them up and get them to follow you..ofc to be safe you want to bind there hands..idk which part of this should be added so ill let you choose
you can turn them in back at the business building once you do that there gone and you get your caps
or go to the npc that hired you and same thing
both might be good cuz if theres no bounties is the BB (business building) go to any city or settle and check there BB or talk to any settler to get a new bounty..doing this will refresh the bounties in the BB and also the other way around
lastly i think bounty boards should also do this (get the bounty dead or alive go back get your reward from the board) and bounty mail is good too if you haven't got any from a npc or BB in awhile but when doing it this way for the reward you can go to the random npc or BB
hope you like the idea for sim jobs ik its alot to read but i thought id be spacific so no one gets confused tnx for reading hope this becomes a mod and i love SS :)

ps if this is in bug reports forgive me i didn't know and if you can link me where id put my ideas that would be great tnx
 
ok so im new on the site but used the mod SS for FO4 and its really good
the cheat holotape wasn't working but after reading your reply to someone having the same problem i believe it only works when you load it up in a save that didn't have it before (i didn't try that but im sure id get the holotape if i did) but back to the topic
in the sims games (which i think is what your mod is based off of) the player must look for a job to make money..tbh iv only played sims games few years back but just on the old Xbox..and you can pick any job you want from reading a newspaper (or watching tv i think to see what jobs are hiring)
FO4 should have a mod that lets the player pick a job
iv got 2 ideas on how the player could get a job
1 crafting a newspaper machine that generates news papers for the player to use once you have one open up the pipboy go to inventory and click it a pop up will be available listing the jobs you can get (ill go over that in a bit)
the second is to assign a settler to a business building for people looking for jobs (same as the newspaper thing but i guess with SS npcs pick there own jobs so no point i guess..except npcs which only happens if your the settlement leader they would go to the npc in charge and get jobs from them meaning you don't have to assign them yourself and they can build there own shop for the job they was assigned to)
the jobs for the player are the same as the npcs but theres some that npcs cant do that the player can..like making synths or creating rad free animals or w.e jobs npc at the institute have
and new/improved jobs like mercenaries or even bounty hunters..maybe being hired as a bodyguard..bounty hunting was boaring in vanila base and there was only one bounty board even with mods it wasn't that great..iv been looking for a bounty hunter mod that lets you get bountys from npcs that give them to you (no bounty board or mail box just npcs looking for someone to help them get rid of some bad guys or get bounties from the npc in charge of the business building) but theres something new added to this..the contact will want this bounty alive or dead..it can be eather one if the npc doesn't care and youd get the same amount of caps for eather one but that is different too you may get more caps from bringing them in alive or the other way around..it basically varys..to bring them in alive just hold them up and get them to follow you..ofc to be safe you want to bind there hands..idk which part of this should be added so ill let you choose
you can turn them in back at the business building once you do that there gone and you get your caps
or go to the npc that hired you and same thing
both might be good cuz if theres no bounties is the BB (business building) go to any city or settle and check there BB or talk to any settler to get a new bounty..doing this will refresh the bounties in the BB and also the other way around
lastly i think bounty boards should also do this (get the bounty dead or alive go back get your reward from the board) and bounty mail is good too if you haven't got any from a npc or BB in awhile but when doing it this way for the reward you can go to the random npc or BB
hope you like the idea for sim jobs ik its alot to read but i thought id be spacific so no one gets confused tnx for reading hope this becomes a mod and i love SS :)

ps if this is in bug reports forgive me i didn't know and if you can link me where id put my ideas that would be great tnx
I think the suggestion looks interesting however SS is based on Sim Cities and not Sims. They do share some similarities however. It also uses the standard job system in the current FO4 however Conqueror does modify some roles and jobs.
 
I think the suggestion looks interesting however SS is based on Sim Cities and not Sims. They do share some similarities however. It also uses the standard job system in the current FO4 however Conqueror does modify some roles and jobs.

yeah i tried "
Conqueror"..looking at the screenshots it looks cool..can even make settlers your thralls if your a raider even give them shock collars without needing the "intimidation overhaul" mod but one problem and this was from "
Conqueror" my game freezes when i do a minute men mission..mostly when i fast travel to where the job is..doesn't happen when i do the mission to kill the raiders that make trouble for that settlement thats part of the MM quest (the one you get after you go back to Sanctuary hills with them), tested before i even helped the MM fast traveled to star light drive in as i got that one the most in MM quest and seemed ok till i get it from the garvest guy and fast travel to it...id like to use the mod but idk what to do to keep it from freezing my game if i fast travel during a MM mission..any ideas how to fix this?
 
yeah i tried "
Conqueror"..looking at the screenshots it looks cool..can even make settlers your thralls if your a raider even give them shock collars without needing the "intimidation overhaul" mod but one problem and this was from "
Conqueror" my game freezes when i do a minute men mission..mostly when i fast travel to where the job is..doesn't happen when i do the mission to kill the raiders that make trouble for that settlement thats part of the MM quest (the one you get after you go back to Sanctuary hills with them), tested before i even helped the MM fast traveled to star light drive in as i got that one the most in MM quest and seemed ok till i get it from the garvest guy and fast travel to it...id like to use the mod but idk what to do to keep it from freezing my game if i fast travel during a MM mission..any ideas how to fix this?

Hard to say. Will need more details to know what causing the problems. It sound like either a clash with another mod in your load order or even a performance issue on your rig.

Post your LO and I will look for anything obvious.
 
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