Unkownmaskedman
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I been noticing some odd behavior with settlers and sometimes guards in settlements that I have made in into vassals. Which every time I visit the settlement I would find them ether standing around doing nothing or they are stuck in their bed plots. Just to be clear this only occurs if I have used a city plan on the location, if the location has not been built up the settlers and guards wander around like usual. I have check locations that I set to auto build at the start of the save such as bunker hill and the npc civilians wander around as usual. I currently only have Abernathy Farm and Outpost Zimonja as vassals this tends to occur more often at Abernathy Farm then Zimonja. I also use High FPS Physics Fix could it be possible this mod is not compatible with SS systems? Since the last update was a fix for npcs that were getting stuck but I have checked, The Hole at DC a modded interior location all npcs were wandering and playing their idle animations. Or I may had tied up the scripts by disabling the auto recruitment and manually spawning in settlers. Which is odd since I have done the same thing in previous versions of SS and SS conqueror. This problem with settlers standing around stuck has not occurred, I'm going to try turning the auto recruitment system back on. Which hopefully fixes the issue if not I going to try to delete the settlers I spawned as well.
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