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Question Settlement Layout Plugin Creator - Differential and Conversion Data Error

shazbot9ee3

Member
Messages
83
The text files generated by the [Create Differential] and [Convert WSFW to TS] tools seem to have an 'erroneous' data offset starting with, or after the "name" property of a differential file and those errors carry directly over to the TS file. I've color coded an example of each below to help illustrate the issue.

The offset doesn't seem to have a functional impact when kept within the WSFW wheelhouse but it makes a combined WSFW/TS workflow "interesting" and complicates troubleshooting.

"refID": "008126",
"formID": "1167A8",
"plugin": "Fallout4.esm",
"posX": "46347.519531",
"posY": "-45289.183594",
"posZ": "1168.280518",
"rotX": "0.000000",
"rotY": "0.000000",
"rotZ": "279.009674",
"scale": "1.000000",
"forceStatic": "false",
"resource": "true",
"index": 647,
"name": "Heavy Machinegun Turret",
"isLootable": "",
"isActor": "0",
"isAssignable": "1",
"isCreated": "0",
"isFarmAnimal": "1",
"isFood": "0",
"isGenerator": "0",
"isPowered": "0",
"isTamedCreature": "0",
"isTurret": "0",
"isWater": "1",
"extradata": [
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
""
]

"ConnectedObjects": "",
"ExtraData": "",
"FormID": "1167A8",
"FormID_dec": 1140648,
"RemoveHavok": 1,
"Scale": 1,
"idx": 722,
"isActor": 0,
"isAssignable": 1,
"isCreated": 0,
"isFarmAnimal": 1,
"isFood": 0,
"isGenerator": 0,
"isPowered": 0,
"isTamedCreature": 0,
"isTurret": 0,
"isWater": 1,
"name": "Heavy Machinegun Turret",
"plugin_name": "Fallout4.esm",
"posX": 46347.519531,
"posY": -45289.183594,
"posZ": 1168.280518,
"rotX": 0,
"rotY": 0,
"rotZ": 279.009674
 

Attachments

  • L3_r1_dlo2r2.txt
    416.2 KB · Views: 0
  • bp_Ref_Castle_Complete_2r3_L3_Final_r3.json_Copy.txt
    653.3 KB · Views: 0
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