dayday8421
Member
- Messages
- 49
This isn't a bug per-se guys but I feel it's frustrating enough to warrant some sort of adjustment.
It happens during the Old Guns quest, once you've set up the artillery and you have to follow Ronnie to test out the artillery with the smoke grenades. If the Castle has the level 0 foundation build, the quest asks you to follow Ronnie. She then proceeds to walk (walk being the operative word) all the way out of the main entrance, round the water, and then back to the exterior castle wall. Fast travelling/sleeping/waiting would probably work but I'd see that as a workaround. I've sketched (lol) the route below in red with the elegant hand-drawing in green signifying the changes made to the castle walls that interrupts her normal pathing.
Not sure if there's anything simple you could do to the castle design to make it stop but I thought I'd bring it up.
Obviously, as stated, it's more an annoyance than a bug.
It happens during the Old Guns quest, once you've set up the artillery and you have to follow Ronnie to test out the artillery with the smoke grenades. If the Castle has the level 0 foundation build, the quest asks you to follow Ronnie. She then proceeds to walk (walk being the operative word) all the way out of the main entrance, round the water, and then back to the exterior castle wall. Fast travelling/sleeping/waiting would probably work but I'd see that as a workaround. I've sketched (lol) the route below in red with the elegant hand-drawing in green signifying the changes made to the castle walls that interrupts her normal pathing.
Not sure if there's anything simple you could do to the castle design to make it stop but I thought I'd bring it up.
Obviously, as stated, it's more an annoyance than a bug.