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Suggestion Resource Requirements for Units

Ulfric1

Member
Messages
38
It would be cool to have special resources built by Settlement Industrial plots that get generated and used up to build better units. For instance, you could build robot components and use them to recruit(build) any vanilla robots, you'd have military factories building components for power armor or vertibirds, maybe even FEV/chemical labs to create your personal army of super mutants depending on your character's attitude towards that thing.
 
You could use advanced industrial plots for this, since they can be set up to require (through its stockpile) and produce almost anything - including producing resources needed for your Conqueror recruits, and also producing the recruits themselves (e.g. as virtual units for vertibirds) while costing the relevant resources.

Have you asked for an invite to the Builder's Discord yet? If you are getting along in your faction pack building it helps since you can usually get faster answers there :)
 
You can of course ask here too, but there are usually few faction pack authors around here so for more detailed questions the discord is good. For questions about how to play, these forums are awesome. Lots of really advanced players that can answer all types of questions.
 
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