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I started a new game, set up conquest to build some random settlements, met Jammer, yada yada.
Did a few Jammer quests, but honestly, my heart isn't in it, so I did the quests up to the point where I make my first raider settlement, and Outpost Zimonja was my choice, following Kinggath's let's play.
At the same time, I've downloaded and installed the minuteman faction, and here's where I have issues.
My goal was as follows;
Build up the Minutemen, destroy the Institute and rid the Commonwealth of the BOS. That ileads me to the Minuteman ending. There are, and always will, be raiders. So my idea was to have a Minuteman v Raider play-off for the Commonwealth.
I have built up Minuteman settlements, and I'm recruiting both raider and minuteman NPC's by going to Outpost Zimonja and putting resources into that desk for raider recruitment, then going to Red Rocket and doing the same for Minuteman recruitment.
what I am seeing is that I am recruiting raiders into minuteman controlled settlements, and they are friendly, which is obviously not correct.
So my questions are;
1. Is that a bug in the minuteman faction mod, or in conquest
2. Does the type of resource not distinguish the type of NPC that is recruited? So, regardless of the resource type, if I add enough resources to generate one NPC, that NPC can be of any faction (raider or custom faction) and will be friendly regardless?
Did a few Jammer quests, but honestly, my heart isn't in it, so I did the quests up to the point where I make my first raider settlement, and Outpost Zimonja was my choice, following Kinggath's let's play.
At the same time, I've downloaded and installed the minuteman faction, and here's where I have issues.
My goal was as follows;
Build up the Minutemen, destroy the Institute and rid the Commonwealth of the BOS. That ileads me to the Minuteman ending. There are, and always will, be raiders. So my idea was to have a Minuteman v Raider play-off for the Commonwealth.
I have built up Minuteman settlements, and I'm recruiting both raider and minuteman NPC's by going to Outpost Zimonja and putting resources into that desk for raider recruitment, then going to Red Rocket and doing the same for Minuteman recruitment.
what I am seeing is that I am recruiting raiders into minuteman controlled settlements, and they are friendly, which is obviously not correct.
So my questions are;
1. Is that a bug in the minuteman faction mod, or in conquest
2. Does the type of resource not distinguish the type of NPC that is recruited? So, regardless of the resource type, if I add enough resources to generate one NPC, that NPC can be of any faction (raider or custom faction) and will be friendly regardless?