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Public Beta 1.0.15c

Thread now open again. Play nice please.
 
The hard number of the limit is 64 MB of script data. There is no simple way to measure it, so not a very useful limit to know.

You'll need to disable some mods, I recommend City Plans first, as they are high in script data, and see if you get past the spinning vault icon - which is the number one symptom to tell us your load order is over the limit.

Modding Bethesda games with more than a small handful of mods is not auto-pilot. If you want to run a bunch, it's going to take some tinkering. If that's not for you, then you might want to try something like Wabbajack.org. Those are mod packs you can download where someone else has already figured out all the technical stuff so you can just play.
I use Vortex and aside from SS2 and the associated third party add-ons, I use a lot of workshop settlement building mods.
i want to go through my mod list manually and write down what I have…how can I tell if a mod use “scripts”? Will they say?
 
I use Vortex and aside from SS2 and the associated third party add-ons, I use a lot of workshop settlement building mods.
i want to go through my mod list manually and write down what I have…how can I tell if a mod use “scripts”? Will they say?
The mod page will generally say something about script usage or having a minimal script usage. Most mods like crafting npc appearance area edits and stuff dont use any or very little. Mods that add quests npc that do or go places or add features are what’s using a lot of it like the Joey gun for hire mod has some script usage but it’s kept minimal and only fires off when using the mod.

thuggy’s stuff is known to be heavy on the script usage. The limit is mostly for script usage at the time it’s being used or being used in the background , some mods only fire off a script single use to accomplish something so using them isn’t gonna effect stuff.

this is also why most larger mods require f4se as it offloads the scripting from the game engine to a script extender , but f4se can’t be used by console so ss2 don’t use it so console players can use the mod.
 
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