lv_KillaWolf_vl
Member
- Messages
- 74
My municipal power plot is not giving any power. (Yes I'm using the municipal power grid pylon) its not giving any power at all. And while I'm here, is there any fix to shops yet ?
I haven't had any problems with that, just the power (base and add on ones)I have been having issues with some add on plots defaulting back to stock plots after the updates. Or trying to at least. Mai ly the expanding bathroom keeps trying to become a wasteland gym.
Can you elaborate on the "details" of the plotCould you post a screenshot of the power plots ASAM details and also a screenshot of your HUD while in workshop mode?
When you hover / activate the ASAM sensor, it should give you a popup. One will look like a zoomed in version of the ASAM, the other looks like a HUD window.Can you elaborate on the "details" of the plot
When you hover / activate the ASAM sensor, it should give you a popup. One will look like a zoomed in version of the ASAM, the other looks like a HUD window.
I notice there that when you're pointing at the ASAM, it doesn't have the "alternate activation" - there should be a "View Details" alt-activate like in this first image. (Hitting that has your character like... pick up the ASAM and read the little screen on it like in the second image)I couldn't get the thing to pop up like other plots do (check the file for what I'm talking about)
Post your mods and load orderBtw guys the current power i have is from my generators not the plot
Uhhhh kind of a problem there, there's way to manyPost your mods and load order
I'm on xbox we don't have thatI notice there that when you're pointing at the ASAM, it doesn't have the "alternate activation" - there should be a "View Details" alt-activate like in this first image. (Hitting that has your character like... pick up the ASAM and read the little screen on it like in the second image)
Also none of them mess with Sanctuary that much, the only thing that does is a mod that changes settlement borders. Other than that, nothing the reason I can't post all my mods here is cuz I have tons of small ones (in the kbs not mbs)Post your mods and load order
Ah, my apologies, I normally try to check that first.I'm on xbox we don't have that
Its alright, I just want yall to know this only started when I got superstructures for ss2, so it might be thatAh, my apologies, I normally try to check that first.
I use super structures religiously and it works great. In fact it's my go to add on.Its alright, I just want yall to know this only started when I got superstructures for ss2, so it might be that
Weird, but yeah as said it only affects Sanctuary with the bugI use super structures religiously and it works great. In fact it's my go to add on.
Uhhhh kind of a problem there, there's way to many
Sorry. Mobile version doesn't show what system you're on.I'm on xbox we don't have that
So I've found another major issue with Sanctuary, not only is the power bugged but the settlement itself is bugged. When I try to put the city plan on it takes 10 minutes to "destroy everything" and the two tests I've done, it crashes if it finishes, if it gets interrupted by my pip boy it glitches the food to 999 and doesn't actually destroy the plotsSorry. Mobile version doesn't show what system you're on.
My experience with vanilla Fallout 4 on xbox was enough to make me build my own PC
So I've found another major issue with Sanctuary, not only is the power bugged but the settlement itself is bugged. When I try to put the city plan on it takes 10 minutes to "destroy everything" and the two tests I've done, it crashes if it finishes, if it gets interrupted by my pip boy it glitches the food to 999 and doesn't actually destroy the plots
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