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Plots blowing up when City Plan upgrades

Drokmar68

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I couldn't really find anything exact on this, but whenever my City Plan or Plot Plan upgrade, it looks to be putting down the upgraded version and blowing up the old version.

For example, Level 1 Farm plot, upgrades to Level 2 Farm plot. At one point I have 2 plots, one on top of the other, and then the level 1 plot blows up.

Is that right? Or do I have something wrong going on. BTW, happens in every settlement.

Thanks.
 
City plans are all different please post which settlement and which plan you are using.
Please also post your mod list.
 
ok Please post your complete mod list
 
Plots blowing up would also indicate that they are changing from one building plan to another... (right down the bottom of the settings is the Demolition FX setting that makes plots 'blow up' when the plot building plan changes)
Have any Plot add-ons mods been removed or their plugin's disabled?
 
They did this even in kinggath's playthrough on Youtube when one of his ROTC plans upgraded. I think it's something to do with the setting that's something like "use the LEVELS of plots the design wants"?
 
They did this even in kinggath's playthrough on Youtube when one of his ROTC plans upgraded. I think it's something to do with the setting that's something like "use the LEVELS of plots the design wants"?
I asked the same question in my own thread, without getting any reply. It seems, you have to be present for the plots being upgraded, regardless of which option you choose in the holotape.

I only observe happiness suddenly and dramatically dropping and when I go there, the plots start exploding and upgrading and happiness is on the rise again. They don't seem to do that on their own, even though I set city plan involvement to none. I had settlements drop from a 100 to something in the 40ies, within a short period of time. The settlers seem to want to upgrade, but they don't do it, without you being present.
 
I asked the same question in my own thread, without getting any reply. It seems, you have to be present for the plots being upgraded, regardless of which option you choose in the holotape.

I only observe happiness suddenly and dramatically dropping and when I go there, the plots start exploding and upgrading and happiness is on the rise again. They don't seem to do that on their own, even though I set city plan involvement to none. I had settlements drop from a 100 to something in the 40ies, within a short period of time. The settlers seem to want to upgrade, but they don't do it, without you being present.
Another thing that can happen is the "doubling" of plots. Sometimes the city plan is being applied they stack a new version of the plot on top of the old version as it is cleaning up and applying the new city plan. That I think is a big cause of the settler unhappiness because suddenly you have all this extra stuff in your settlement that's unoccupied, and that can create an issue because I think it starts applying things like water/food/security requirements to those extra plots too. For that cleanup to happen you really do have to be there. That's one reason I changed City Plan Upgrades to manual because I had this issue happen so much. I would wait until I stopped by the settlement and then check and see if it was ready for upgrade. If it was, I would trigger it and just wait awhile. That seemed to help with this issue a lot. But, again, I think the core reason it happens is likely script lag.
 
Found it, kinggath goes into it a bit in this "edited lets play" episode, at around 5 minutes in once he's in Hangmans Alley.
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I believe the setting is "Starting Plot Levels" to make it not do that.
 
Alright I got an answer; there's "Demolition FX" to make it not do the explosion, and "Change Plots" to make it not attempt the "remove the old one and place a new one in the same spot" thing.
 
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