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Patch 3.2.4 - It's Just Like a Mini-Mall!

Having read the patch notes, are some of the fixes aimed at stuff like IDEK's Logistics not building in designer's choice? I intend to test but busy designing Longfellow's Cabin at the mo.
 
Yes. Right now, if you switch to the esp version and reexport, IDEK’s will start working as Designer’s Choice.

There were two issues causing the problem. All PlayerSelectOnly plans were not working, which I fixed. The other issue is that Transfer Settlements incorrectly records building plans from ESL addons. Cdante hasn’t had a chance to fix it yet, but said he will as soon as he can.
 
The other issue is that Transfer Settlements incorrectly records building plans from ESL addons. Cdante hasn’t had a chance to fix it yet, but said he will as soon as he can.
Oh, my! Can you edit the exported text file to fix that manually?
 
Big fan of the mod and its derivatives.
A concern:
Between the added music track and the furniture store, the file size has gone up far more than RotC's went down. Console users with established load orders will eventually be forced into using the lite version, as changing up load orders doesn't usually go well and can create unusable ghost space.
 
Oh, my! Can you edit the exported text file to fix that manually?
Yes, you'd need to find the form ID of the building plan in the esl file, and update the building plan form ID field in the corresponding plot entry of the json file created by TS.
 
Big fan of the mod and its derivatives.
A concern:
Between the added music track and the furniture store, the file size has gone up far more than RotC's went down. Console users with established load orders will eventually be forced into using the lite version, as changing up load orders doesn't usually go well and can create unusable ghost space.
Unfortunately, that's the nature of the beast. One thing I do after each expansion, is first attack all of the major bugs, that way you guys on Xbox can have a bug free experience, and once the content size gets too large you can stop updating. The expansions are also completely independent, so you can remove one of them if you like, and keep using the parts that are most important to you.

The expansions contain no form IDs, so they don't cause problems when removing them mid-playthrough. All of the important data is stored in the main mod, and the expansions just store assets.

The alternative is that I just cease development... so I think you know which way I'm going to go. ; )
 
Interesting note, for some reason four of my settlements shot up to an 80 happiness rating and are going up beyond that. This is without any recreational plots, commercial plots that raise happiness, or anything else that generates more happiness. In general, they're fairly new settlements all with less than 10 settlers (except Sanctuary, which has 17). The only ones that aren't at 80 or higher are Graygarden and The Castle (the latter of which isn't running an ROTC build right now waiting for Old Guns to complete).
 
Yes, you'd need to find the form ID of the building plan in the esl file, and update the building plan form ID field in the corresponding plot entry of the json file created by TS.

Quick Question, would this cause Fallout4 to crash when importing a settlement?
 
The furniture shop is awesome :D

How often does it restock, though? I just bought my first furniture vendor dry, when can I expect her to have new merchandise?
 
Yes. Right now, if you switch to the esp version and reexport, IDEK’s will start working as Designer’s Choice.

There were two issues causing the problem. All PlayerSelectOnly plans were not working, which I fixed. The other issue is that Transfer Settlements incorrectly records building plans from ESL addons. Cdante hasn’t had a chance to fix it yet, but said he will as soon as he can.

So it Was a transfer settlements problem! Gah, I thought I was losing my mind.

I'm away this week but next week I'm definitely rebuilding those settlements!
 
The furniture shop is awesome :D

How often does it restock, though? I just bought my first furniture vendor dry, when can I expect her to have new merchandise?
Should be every 3 days, if it takes much longer, let me know and I'll check if I set them up incorrectly. They should be following the same pattern as normal workshop stores.
 
Nope. TS is only needed if you are creating City Plans for sharing with others.
 
Do those of us who are creating City Plans need to wait until TS has been updated to get everything working, or does this latest release compensate for what TS is overlooking?
 
If you want to use ESL versions of add-on packs and have them function with Designer's Choice, then you need to wait. If you're using the esp version, then you aren't affected by the issue.
 
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