CerebralHawk
Active Member
- Messages
- 172
Just finished chapter 1 (I thought I'd finished it before, but I've now gotten the confirmation in-game that the chapter is over). One more thought, some of the text isn't right. Typos, misspellings, anachronisms (modern words that wouldn't exist in the Fallout universe, e.g. "tryna" comes up a lot, and that's a fairly recent word), and generally the subtitles not matching what the voice actor says (or the voice actor improvising). Also, what the player character says and what the player chooses are often not the same, even with Full Dialogue Interface. It's not really a problem and it's understandable given that the focus of the project wasn't the language at all, so it wasn't a priority, but it would be nice to see fixed up. I wouldn't even be opposed to taking a shot at fixing it myself, I just don't know where to begin. But, now that I've beaten the main story, I'm not worried about spoiling anything.
Possibly a bug? After finding that other group of people and setting them up with a settlement, I was offered settlements I hadn't cleared, like Croup Manor, Jamaica Plain, Kingsport Lighthouse, and Murkwater Construction. Places I'd never even visited, let alone cleared and claimed the workshop of. But, not all settlements I hadn't cleared yet. I wasn't offered, for example, Egret Tours Marina. (That's going to be a fun one to do, it usually is.)
Kinda hate that it ended on a cliffhanger after what felt like three fetch quests, but I find myself wondering what happened, both at the end of the first chapter, and what Jake was talking about before. So that's a good thing. I suspect what he was talking about before, is something that won't be resolved until the last chapter, or at least not in the next chapter.
Possibly a bug? After finding that other group of people and setting them up with a settlement, I was offered settlements I hadn't cleared, like Croup Manor, Jamaica Plain, Kingsport Lighthouse, and Murkwater Construction. Places I'd never even visited, let alone cleared and claimed the workshop of. But, not all settlements I hadn't cleared yet. I wasn't offered, for example, Egret Tours Marina. (That's going to be a fun one to do, it usually is.)
Kinda hate that it ended on a cliffhanger after what felt like three fetch quests, but I find myself wondering what happened, both at the end of the first chapter, and what Jake was talking about before. So that's a good thing. I suspect what he was talking about before, is something that won't be resolved until the last chapter, or at least not in the next chapter.