the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Solved Multiple Faction installed leads to script overload?

druidsaint

New Member
Messages
13
Update: well that's odd, with only minutemen faction pack installed, I can run must faster.

Hi,

Just thinking out loud do I do it wrong installing all those faction packs found on nexusmods?
I am running out of idea why i keep getting into script load eventually messed up the game in some way like ctd. I have no such problem removing all conqueror stuff.

I have no active script kind of mods other than Sim settlements. I have UOF4P

Conqueror already includes raiders, so perhaps I just pick the one I want to run with and call it the day.
e.g. BOS playthru install BOS, minutemen playthru install minutemen pack only.

Another question is does Raider eventually take over all your settlement if you dont intend to defend any of them settlements.

any game play experience sharing is appreciated. I am using prebuilt save also and nope eventually leads to heavy script load related problem.
 
Last edited:
The number of faction packs shouldn't really impact it unless some of them have done something odd. I have a couple reports of the Gunner pack crashing the game when they attack you, but I haven't had a chance to verify yet.
 
thanks for the quick reply. I dont think I have other mods running active scripts. so it baffles me why I get overloaded when running conqueror and prebuilt (done or not done)

maybe it's the graphics setting? I set to high.

The number of faction packs shouldn't really impact it unless some of them have done something odd. I have a couple reports of the Gunner pack crashing the game when they attack you, but I haven't had a chance to verify yet.
 
Top