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MO2 and the CK, having issues with CK seeing plug ins

Been using the patched version for a bit now. No issues. It seems the Steam version of CK has trouble to see the mods installed on MO2, even if you run it from MO2. The patch converts CK to Bethesda version.
Just an update, I finally got around to installing that patch and it worked as you stated. I see all the plugins now running it through MO2.
 
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