Fielran
Member
- Messages
- 67
The wiki at https://wiki.simsettlements2.com/CreateAddons/Injecting-Supplies has a missing link for the script to be copied. Was that broken in the NG update, or should there still be a script there?
No worries, I'm always happy to answer wiki questions, or fix stuff people find.Sorry, didn't realize it was an intentional flag rather than just a broken link
If I'm remembering correctly, the method of injection was changed. Read: the wiki is out of date.The wiki at https://wiki.simsettlements2.com/CreateAddons/Injecting-Supplies has a missing link for the script to be copied. Was that broken in the NG update, or should there still be a script there?
<your prefix>_AddonConfig_*
for your addon.Yes, the page is out of date and is part of KG's documentation for creating add-ons.If I'm remembering correctly, the method of injection was changed. Read: the wiki is out of date.
IIRC, the current method of injection is to add items to inject to the script property(s) of<your prefix>_AddonConfig_*
for your addon.
For more information:
Addon Registration
This covers how to set up a mod to register its content with Sim Settlements 2.wiki.simsettlements2.com
@Cessori
You want me to create a quick tutorial with pics? IIRC, CaptainLazerBeam has experience with this as well.
(I kinda remember you saying before that it is a "KG" page)
The steps for create a patch mod are identical to the section above, with one small change.
In order for the Creation Kit to allow your patch mod to be parented to another mod, you'll need to flag that mod as a master. To do this, you'll first need to make a small tweak to that mod in FO4Edit.
With the file now accessible the method as written will work. The method I wrote above is easier as no script needs to be compiled. Somewhere along the line KG rolled that script into SS2_AddonTemplate.KG fixed the issue with the file not being accessible that was reported originally today... so the above are additional changes to the page, that you now want removed?
We use essential cookies to make this site work, and optional cookies to enhance your experience.