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Old Post Making Project Blueprint Special items invisible

Eins_Gotdemar

New Member
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Hey everybody! Is there a way for the special effects, navmeshing, and other goodies in the special category invisible upon leaving workshop mode? Does the Navmesh work as soon as you place it?
 
They are supposed to go invisible automatically. If you're having trouble with that, make sure the City Marker Objects holotape option under Gameplay -> Visual, is set to WS Mode.
 
Oh! I'll try this out! Thank you! Now, with navmesh, what would you recommend as far as placement? Should I place it on top of places I want to be interacted with, or partially through, or just below?
 
Navmesh blocks need to sit just above things you want walked on. It won't work for everything - some items have very large bounding boxes that will interfere - so if you can't the AI to walk on something even with those, this is why.
 
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