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Locations out of the way of SS2

Althinor

New Member
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1
Hey all,

I wanted to try my hand at making some location mods for my next playthrough, where I will play through SS2 for the first time! (Very excited about that.)

As such I do not know yet which locations are used by SS2, is there a way to find out what areas to stay away from for location compatibility? (I know gunners plaza should be avoided, together with any settlement just to be safe.)

My first guess is FO4edit, but I do not know cell and exterior ID’s by heart yet and it is proving to be more tricky then I thought.

Is there maybe a list somewhere of all locations SS2 edits?
 
For interiors, SS2 mostly uses custom cells then changes the load doors in the exterior to point to them.
DLC cells should be untouched.
For the Commonwealth, its mostly Concord.

I'm not 100% but with the CK fixes, you should be able to filter to only show edited cells. I know you can for base forms.
 
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