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Primary Bug Report It Came From Planet X! - Quest fails to advance and Alex continually repeats intro dialogue

AxeloftheKey

Member
Messages
86
Ran into some bugs doing this quest.
The NPC Alex would restart his opening dialogue multiple times after I was already partway through the quest, constantly approaching me and initiating the dialogue. Also, after handing in the final quest objective and sending the family to a settlement, the quest completed but the family stayed put and didn't go there. Alex continued to repeat his intro dialogue.
 
I have a different set of problems with this side quest. Met with family, everything moved along. Told to go visit Franklin by the kid. I see green goo/blood leading from the bunker at the Ranger hut, and when entering I am told to search for clues. There is nothing in the cave itself clue-wise except that green blood, so when I went outside to follow it the green blood had vanished! I reloaded, reentered the little bunker, no green blood at all now inside or outside. No clues either. Exited, no green blood on the ground again. I presume it's kind of like the actual alien thing where you follow the blood to the cave to find a real alien, but this side quest appears to be broken for me.
 
Ran into some bugs doing this quest.
The NPC Alex would restart his opening dialogue multiple times after I was already partway through the quest, constantly approaching me and initiating the dialogue. Also, after handing in the final quest objective and sending the family to a settlement, the quest completed but the family stayed put and didn't go there. Alex continued to repeat his intro dialogue.
Is this still an issue in 1.0.0c?
 
had no issues on this quest besides a mod conflict at the entrance and some dialog overlaps i fixed with save reload. Going to go for my 2nd pass on the mod and will post if i find issues with a dif load order
 
Still an issue in 1.0.0c, got to the end of the quest and got the dialogue option to send them all to a settlement. After choosing and talking to katie, everyone stays in the cave and doesn't leave. The chosen settlement shows no change in population either.
 
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Still an issue in 1.0.0c, got to the end of the quest and got the dialogue option to send them all to a settlement. After choosing and talking to katie, everyone stays in the cave and doesn't leave. The chosen settlements shows no change in population either.
Same with me.
After a day they showed up.
 
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There is a 24 hour timer before they head back to the settlement. If that time has elapsed and they are still there, I'm not sure what could be going on.

Looking through the quest and code, I can't see any obvious reason for these issues. If you have problems and a save file with a minimal load order (under 20 mods), please send them to me for research!
 
There is a 24 hour timer before they head back to the settlement. If that time has elapsed and they are still there, I'm not sure what could be going on.

Looking through the quest and code, I can't see any obvious reason for these issues. If you have problems and a save file with a minimal load order (under 20 mods), please send them to me for research!
My load order is way too big, but hopefully some others can be of use.
 
I have a different set of problems with this side quest. Met with family, everything moved along. Told to go visit Franklin by the kid. I see green goo/blood leading from the bunker at the Ranger hut, and when entering I am told to search for clues. There is nothing in the cave itself clue-wise except that green blood, so when I went outside to follow it the green blood had vanished! I reloaded, reentered the little bunker, no green blood at all now inside or outside. No clues either. Exited, no green blood on the ground again. I presume it's kind of like the actual alien thing where you follow the blood to the cave to find a real alien, but this side quest appears to be broken for me.
Should have been a note for katie on a wall/corkboard in the bunker.
 
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