Hi All,
Just thought I'd post a fix to a bug I was experiencing.
I created a foundation for Tenpines bluff on a fresh new playthrough, and suddenly it was giving me +100 of water causing it to get raided everyday. At lvl 10 with only 5 settlers, it couldn't fast-travel there without it getting raided (and insta-killed because I'm on survival with fast-travel enabled and have shitty armor).
For some reason building a foundation and assigning a leader was giving it additional resources that i didn't bild.
The fix: manually decrease an item's resource value to negative to adjust for it.
I knew I hadn't built any pumps yet, so the water resource needed to read zero.
In the consol, select any item by clicking on it (in my case, I selected a water pump in an agricultural plot) and type "setav 332 -100". this sets the water resource value to that pump to -100. Enough to balance it out to the original value.
Poof - now my settlement accurately reads zero and I can build water pumps as intended to get the correct value. No more raids! (unless i truly don't care about the settlement defense value, it will get raided normally as if playing vanilla).
Hope that helps anyone else experiencing this problem!
Just thought I'd post a fix to a bug I was experiencing.
I created a foundation for Tenpines bluff on a fresh new playthrough, and suddenly it was giving me +100 of water causing it to get raided everyday. At lvl 10 with only 5 settlers, it couldn't fast-travel there without it getting raided (and insta-killed because I'm on survival with fast-travel enabled and have shitty armor).
For some reason building a foundation and assigning a leader was giving it additional resources that i didn't bild.
The fix: manually decrease an item's resource value to negative to adjust for it.
I knew I hadn't built any pumps yet, so the water resource needed to read zero.
In the consol, select any item by clicking on it (in my case, I selected a water pump in an agricultural plot) and type "setav 332 -100". this sets the water resource value to that pump to -100. Enough to balance it out to the original value.
Poof - now my settlement accurately reads zero and I can build water pumps as intended to get the correct value. No more raids! (unless i truly don't care about the settlement defense value, it will get raided normally as if playing vanilla).
Hope that helps anyone else experiencing this problem!