the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Question I can't see markers(blue man) at commercial plots in Hangman's alley

newfolco

New Member
Messages
7
i saw the markers from other cites that using ROTC plans.

but i can't see the markers from hangman's alley so i can't assign my settlers to bar, stalls..

perhaps, is there any way i can set blue markers manually?


i used optimized version for the first game and same issue was there

now i'm play second game with complex version but still i can't see vendors work at bar and stalls so i can't assign my settlers to there manually either..

but some settler has a job for bartender but he never back to his workplace..just stand up on the middle of street.
Seems to me auto assign system gaves him the job.


city leader is Strong and hangman's alley is at level 2 same as first game..

i tried city refresh on the city manager desk

i'm not a english speaker but,

any help, any advice i will gladly take thank you!
 
There is an option in the city manager holotape which makes the blue markers visible in workshop mode, but if you can see them in other settlements that may already be on. With Hangman's alley it sounds like you are hitting a vanilla issue with that location. Basically nps's AI wont take them over the line where the old raider wall was, so basically any plots in the 1st rectangular area don't get used properly. When I built a city plan there I intentionally didn't put any plots there. I think that the unofficial patch mod did something to fix it, but as I don't use it I'm not sure.
 
There is an option in the city manager holotape which makes the blue markers visible in workshop mode, but if you can see them in other settlements that may already be on. With Hangman's alley it sounds like you are hitting a vanilla issue with that location. Basically nps's AI wont take them over the line where the old raider wall was, so basically any plots in the 1st rectangular area don't get used properly. When I built a city plan there I intentionally didn't put any plots there. I think that the unofficial patch mod did something to fix it, but as I don't use it I'm not sure.

thanks for reply! unfortunately, i don't use unofficial patch so i think i have to try that nextime when i have decide to unload mods that conflict with unofficial.

the markers issue is solved, i just remove stalls from city plans and set vanilla stalls manually.
still i can't see settlers don't work at behind stalls instead stand on street
but once the hangman's alley reach lv3, i will try to fix it different way haha

thanks for reply again and have a nice day there!
 
Top