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Hostile Takeover

Metal121

Member
Messages
72
Well just got the buggy hostile takeover and they attacked Sanctuary from Red Rocket, lmao. My RR is a fortress and the Vertibird never made it but it never crasched and was in a constant spin over concord and all ov my settlers was shooting at it.. had to use consol to remove it /disable) nex I go to Sanctuary, the gunner message starts and they attacking from the bridge... ok shoot them all and when going to Concord to Check in with Jake the gates was up and CTD as soon as I entered. My Suggestion is that the Hostile Takeover should never be run against any settlement in the triangle of Death unless there is none else Any fighting in theese areas will be a disaster as soon as they are built up. With Concord built up as well it's just a disaster. Have to load a older save and skip some mission at this point.
 
There was supposed to be a vertibird? This quest happened at jamaica plain for me. I have a mod for jamaica plain that uses the ENTIRE TOWN and so everything was walled off with two hi tech defense cannons:) Those gunners never stood a chance they died in less than 30 secs. I don't build radio beacons for settlements in the beginning of the game until I get sunshine tidings as a settlement. So it becomes the main settlement and is a lot less messy that way.
 
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