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Not a bug Hired Guards are Raiders

Takarazuka

New Member
Messages
24
Working on custom faction with the toolkit... In all my testing so far, the hired guards at settlements are called Raiders and wear all raider armor. Haven't had time to check it out with Jammer and see if the same thing happens, but I will tomorrow hopefully and see if it happens still.
 
This is normal. The Hired Guards are a special NPC setup just for Jammer's Gang to fight.

In order to change the NPCs that guard against your particular faction, you'll need to setup their Enemies. Part of it is explained in tutorial 4. The unwritten part of tutorial 4 you can set up, are "Enemy Only" faction control data objects.

To setup an Enemy Only faction control object, just create a new MiscItem, just like you did for your playable faction, but all you have to fill out is the FactionForm field, and the NPCArmy section, and then add that MiscItem to the formlist you created in tutorial 1 to register your data with Sim Settlements.

Then whenever your faction goes to make attacks, the defenders will be pulled from their enemy list.
 
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