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Hangman's Alley - Casa De Las Mil Muertes

Ausplat

Well-Known Member
Messages
145
They keep the Raiders at bay though absolute, unrelenting, Terror.
(or at least I hope so, if it all works out!)
Because Raiders band together- strength in numbers. out of cowardice, weakness and Fear.
Take away that advantage, or use it against them....



Progress:

Settlement is Open for business!!
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Hang your hat at the door.
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if you npc at the wrong time, you get disabled, simple as that!
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Back, and to the left
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another above.
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5
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4
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3
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2
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1... Head.. on in.
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and maybe more

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You can stay....forever!!
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Last edited:
Just a quick dramatization of how the settlement keeps raiders at bay
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This build is crap. i've spent waay to much time on it and encountered so many problems.... it wont even be a finalist imo!

But i've come to appreciate why you guys and gals do all of this. It's super fun, and I think I might be addicted. I've had a great time building this city in Hangman's Alley.

GG Kinggath, and Captain Coots and Uituit who inspired me to give it a go myself.
Gonna try my hand at building some plots too. Got a number of ideas already! to the Tute Section!!
 
Only a few days to go ;) Don't forget to put your 10 screenshots in the 1st post of this thread
 
I have also committed an act of terror to demoralize Capt Coots to give the rest of us a chance!

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