Xeteco
Member
- Messages
- 85
Right, well I know this isn't a graphics forum but I do not haunt any other forums so I thought I'd give the unmatched supreme experts here a go:
The effect I am seeing in game has to do with removing and object, say a large hedge or an old ruined home from say like Sanctuary Hills. The problem is that the background still clips out as if the deleted object were still there.
I have read a bunch of stuff and it is called different things and different reasons are given for it but I distrust the 'ability level' of most of the people making said posts.
I would like to know if anyone here has a decent understanding of the game engine / graphics engine that would be willing to explain this at all.
I used to use the console to remove items until I ran into the mod "Cleaner Lived In Settlements" - using this I can scrap grass clumps, trash, bushes, etc. from within settlement build mode.
I am not sure what data is getting used to "cut out" the background around foreground objects.
If a hedge is deleted what is left to make the "cut out" happen?
I'm not trying to fix a bug per-say, this is more of an intellectual pursuit of understanding.
With understanding of what is happening, I can then approach bug fixing.
Thanks in advance!
The effect I am seeing in game has to do with removing and object, say a large hedge or an old ruined home from say like Sanctuary Hills. The problem is that the background still clips out as if the deleted object were still there.
I have read a bunch of stuff and it is called different things and different reasons are given for it but I distrust the 'ability level' of most of the people making said posts.
I would like to know if anyone here has a decent understanding of the game engine / graphics engine that would be willing to explain this at all.
I used to use the console to remove items until I ran into the mod "Cleaner Lived In Settlements" - using this I can scrap grass clumps, trash, bushes, etc. from within settlement build mode.
I am not sure what data is getting used to "cut out" the background around foreground objects.
If a hedge is deleted what is left to make the "cut out" happen?
I'm not trying to fix a bug per-say, this is more of an intellectual pursuit of understanding.
With understanding of what is happening, I can then approach bug fixing.
Thanks in advance!