Modder's resource that expands the scripting capabilities of Fallout 4. This is also a hard requirement for the vast amount of other mods.
Installation: Download the latest build (0.6.21) and extract all contents inside f4se_0_06_21 folder into Fallout 4's Installation Folder, where Fallout4.exe is located.
II. Microsoft Visual C++ Redistributables AIO | All-In-One package that contains program libraries required for any and all PC games.
Installation: Download the latest release and run
VisualCppRedist_AIO_x86_x64.exe
III. DirectX End-User Runtimes June 2010 | Old DirectX libraries that can help prevent audio related crashes.
Installation: Download the main package and run it, then select any location to have it extracted. After it's extracted, run
DXSETUP.exe.
IV. Address Library for F4SE Plugins | Provides version independent resources required to run several important mods, including Buffout 4.
Installation: Manually download the main file and place its
version-1-10-163-0.bin file into the Fallout 4\Data\F4SE\Plugins folder (create it if there isn't one).
BUFFOUT 4 INSTALLATION - PART 2 | INSTALL THESE FILES MANUALLY (WITHOUT A MOD MANAGER)
1. Download both the
Buffout Main File and
TBB Redistributables File, then extract their contents somewhere.
2. Place Buffout4.dll, Buffout4.toml and Buffout4_preload.txt into the Fallout 4\Data\F4SE\
Plugins folder.
3. Place
tbbmalloc.dll into your Fallout 4 Installation Folder, where Fallout4.exe is located.
(If you have the same dll from
Creation Kit Fixes, use it to overwrite the one from Buffout 4.)
4. Open the
Buffout4.toml file with a text editor, then change the following parameters if needed:
- If you'd like faster switching between your Controller and KB/M, set the InputSwitch line to
true.
(Can rarely cause weird behavior. Not needed if you aren't using a Controller / Gamepad.)
- If you have mods that already enable achievements, set the Achievements line to
false.
(If you still have problems getting Achievements, remove those mods and only let Buffout do it.)
- If you have
Baka ScrapHeap mod installed, set the MemoryManager line to
false.
(Then go to Fallout 4\Data\F4SE\Plugins, open BakaScrapHeap.toml and set ScrapHeapMult to
4)
- If you have
Looks Menu mod installed, set the F4EE line to
true.
(Customization Compendium can also sometimes cause similar bugs.)
BUFFOUT 4 INSTALLATION - PART 3 | ENABLE ARCHIVE INVALIDATION / LOOSE FILES SETTINGS
This setting allows the game to load files outside of official BA2 archives. Without this, many mods won't work or will outright crash the game.
Vortex - Archive Invalidation should be automatically enabled in latest versions, otherwise enable it manually or through BethINI.
MO2 - The integrated setting usually doesn't work properly, so you should always enable it manually or through BethINI.
- MO2 by default uses separate custom ini files, I strongly recommend that you disable this functionality.
- Simply navigate to Profiles [Ctrl + P] in MO2 and uncheck Use Profile Specific INI Files
- Now the game will use ini configuration files from the Documents folder.
Enable With BethINI (Recommended)
1.) Download the latest standalone version
here.
https://www.nexusmods.com/skyrimspecialedition/mods/4875?tab=files
2.) Extract it somewhere on your disk, but NEVER directly inside your game installation folder.
3.) Run BethINI.exe, check both
Load Loose Files and
Enable File Selection, then Save and Exit.
Or Enable Manually
Navigate to Documents\My Games\Fallout 4 folder and add these lines to
Fallout4Custom.ini (and yes, sResourceDataDirsFinal needs to remain blank).
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
[Launcher]
bEnableFileSelection=1
AFTER INSTALLATION
If the game fails to start / open, copy
tbbmalloc.dll from TBB Redistributables and paste it into your C:\Windows\
SysWOW64 folder.
(Admin privileges required.)
If game fails to launch yet again, open
xSE Plugin Preloader.xml and change <LoadMethod Name="OnProcessAttach"> to <LoadMethod Name="
OnThreadAttach">
(xSE Plugin Preloader.xml is only available if you manually installed this mod. Otherwise, delete this xml file and IpHlpAPI.dll if you still can't get the game to start.)
To check if Buffout 4 is actually working, you can inspect
xSE Plugin Preloader.log inside your Fallout 4 install folder or
f4se.log inside Documents\My Games\Fallout4\F4SE folder after running the game at least once. You should see a message that Buffout 4 and other DLL mods loaded correctly. Look for any reported errors or missing dependencies.
(Ignore all Unknown QueryInterface 00000007 messages, these are normal). Rarely, some crashes won't produce any valid crash logs.