the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Fixed General's Desk bugs

pra

Well-Known Member
Staff member
Verified Builder
Messages
580
Yeah, the new desk has a few of those :D

The idle marker for crafting is wrong:
20180713204439_1.jpg
It uses the marker for a standing terminal.

The "Manage Plans" basket has physics:
20180713204523_1.jpg
 
I'm just going to post the other bugs in here.

Operator's Planning Desk:
- The Building Plans MILA has physics
- The terminal's marker is a little off, but it's not that bad:
20180714191727_1.jpg
- The interaction marker for the table is "terminal standing":
20180714191901_1.jpg

Paladin's Planning Desk:
- The Buildings Plan bin has physics
- The Supplies Beacon has physics
- The interaction marker for the table is "terminal standing" again

I destroyed the Institute already, so no idea about the Institute desk...

edit: as a suggestion, the "working at the chem lab" marker might be fitting for the Railroad desk, with this thing from Tinker Tom standing there.
 
I'm just going to post the other bugs in here.

Operator's Planning Desk:
- The Building Plans MILA has physics
- The terminal's marker is a little off, but it's not that bad:
View attachment 2280
- The interaction marker for the table is "terminal standing":
View attachment 2281

Paladin's Planning Desk:
- The Buildings Plan bin has physics
- The Supplies Beacon has physics
- The interaction marker for the table is "terminal standing" again

I destroyed the Institute already, so no idea about the Institute desk...

edit: as a suggestion, the "working at the chem lab" marker might be fitting for the Railroad desk, with this thing from Tinker Tom standing there.
I destinctly recall changes all those,interaction animations. I think I can get rid of all that physics witgout needing a new nif
 
Thanks for the recent update to Bethesda for Xbox users. Love the Slocum plots. I have the operators and generals desk unlocked and checked off but under the furniture tab those two desks don’t appear to be selected. It’s just an empty named box with no desk. Thanks again!
 
In the holotape or in the menu. You do not get access to operator's desk until you get a nickname from the railroad, the general's desk until you take back the castle (I think), the institute desk until I think the nuclear family option, and BoS until you are knighted.
 
Yup i've gotten a nickname "the fixer" from railroad, and taken back the castle. That's why those two desks appear as an option under my furniture, however there isn't a desk that populates when selected, it's just a blank square on the menu. Whereas Institute and BOS desks don't show at all because I haven't gotten as far with those factions. Again, nothing urgent. Just looking forward to using them! I know it Bethesda and Xbox can be a pain since i can't share what i'm seeing.
 
I'm still trying to,figure out,if the blank is,in the holotapes OR in the settlement crafting menu (sim settlements\furniture) if it us the former then I'll have to check it out. If it is the latter then it could be because the desks are high poly and the crafting menu can lag on PC so probably xbox is even worse. However, you should be able to select the "blank" desk and build it and it should appear.
 
Sorry, should've been more specific, the blank box is in the settlement crafting menu, I'll try to leave the menu up a lot longer and see if it populates, however, i have selected it even while it was blank and a desk never appears. I'll try again, Thanks!
 
Yeah, I may reduce the complexity of what shows up in the menu, this will also be impacted by script and menu load.
 
Nice. Just tried again and waited for the menu but nothing appeared and wouldn’t let me build it. I’ll just enjoy the other desks and plots in the meantime. Thanks!
 
I'm just going to post the other bugs in here.

Operator's Planning Desk:
- The Building Plans MILA has physics
- The terminal's marker is a little off, but it's not that bad:
View attachment 2280
- The interaction marker for the table is "terminal standing":
View attachment 2281

Paladin's Planning Desk:
- The Buildings Plan bin has physics
- The Supplies Beacon has physics
- The interaction marker for the table is "terminal standing" again

I destroyed the Institute already, so no idea about the Institute desk...

edit: as a suggestion, the "working at the chem lab" marker might be fitting for the Railroad desk, with this thing from Tinker Tom standing there.
I finally got a good way for fixing the loose physics.
 
  • Like
Reactions: pra
Top