Danger On The Way Home

Discussion in 'Salvage Beacons Suggestions' started by chi27870, Jan 21, 2019.

  1. chi27870

    chi27870 New Member

    Joined:
    Jan 21, 2019
    Messages:
    4
    Likes Received:
    0

    First I wanna say that there is no way I would ever play fallout without this mod. It's so immersive and just all around awesome in my opinion. I would like to have the immersion go a bit farther if at all possible though. Just a couple of suggestions that I 've thought about.

    1. Make it so that the salvagers cost money. After all, they are random people that are not from your settlement, so they shouldn't be doing it for free.

    2. Have an option for your gear to get hijacked on the way home. Customizable. Like a 4 ot of 5 times it will make it. Seems a little too easy to "Know" my loot is safe once I send it home.

    2a. I'm sure this is digging to deep, but say there was a pay scale. And a loot scale. If you pay too little and have awesome loot, there is a customizable chance the salvagers will run off with your loot and your payment. Just a though, but that sounds complicated. I would say atleast the first part about the chance your loot could get hijacked.

    Anyway, Thanks for all of the hard work. This mod is already amazing and is set in stone in my load order.
     
  2. Axonum

    Axonum Member

    Joined:
    Jan 13, 2018
    Messages:
    88
    Likes Received:
    42

    It's your settlers from your settlements salvaging the loot, not random scavengers. That is why you need to construct a communication station at your settlement.
     
  3. chi27870

    chi27870 New Member

    Joined:
    Jan 21, 2019
    Messages:
    4
    Likes Received:
    0

    I can make a communication station at the start of the game and assign one of the concord settlers and have 3 teams picking up salvage while everyone else is at Sanctuary. And wheb the salvagers arrive, they are not a settler from my settlement.

    So no, they are not settlers from your settlement. They are spawned in just to do that job.
     
  4. Axonum

    Axonum Member

    Joined:
    Jan 13, 2018
    Messages:
    88
    Likes Received:
    42

    From the Salvage Beacons nexusmods page:
    [​IMG]
    [​IMG]
     
    Last edited: Feb 3, 2019
  5. chi27870

    chi27870 New Member

    Joined:
    Jan 21, 2019
    Messages:
    4
    Likes Received:
    0

    Actually, this is from the page as well...
    Obviously you have never used this mod. Anyone who has knows the people who pick up your stuff are named "salvager" and while they start their journey from your settlement, they are not actually your settlers.
     

    Attached Files:

  6. Axonum

    Axonum Member

    Joined:
    Jan 13, 2018
    Messages:
    88
    Likes Received:
    42

    Oh my bad then, I always thought it was your settlers that scavenged the loot since you build the station at a settlement and assign a settler to it to use salvage beacons.
     
    Last edited: Feb 3, 2019
  7. chi27870

    chi27870 New Member

    Joined:
    Jan 21, 2019
    Messages:
    4
    Likes Received:
    0

    No problem for me. Just some suggestions that might add a little flavor. In my opinion, its an awesome mod as it is, and like I said, I would never play without it.
     

Share This Page