Blacklight2207
New Member
- Messages
- 13
Hi all, just recently joined so I don't know if my question should go here or some where else, but here it goes.
So I've been working on a city plan for the Fort Greene custom Settlement by Ragoda for personal use, however, I have been thinking about releasing it on the nexus. Of course, the problem is that Ragoda's mods are known to have problems so if I release a city plan for the Fort Green custom settlement I figured I might as well release a fixed version of his mod too (his permissions would allow for this as long as I credit him) so I was wondering how I could fix those problems. If anyone wants to know, my city plan is suppose to tie in with my Saviors mod. Fort Green is a really good spot to build the Sanctuary out of the Walking Dead, especially once you start building on the roof tops then it becomes a really special settlement.
Anyways, I'm using the "Fort Greene - Optional File - No Walls Nor Fences" version of the mod. The mods esp was dirty so I cleaned the esp in fo4 edit, but is this enough to fix the mod or do I need to do more. I have been using the settlement for a while now and have used it as my main base when playing conqueror in the past with seemingly no problems (although it think it may not be sharing resources with other settlements, i'll have to test some more on that point) so I honestly don't know if I have fixed the mod or if its broken in other ways I just haven't seen yet.
Any advice would be appreciated.
So I've been working on a city plan for the Fort Greene custom Settlement by Ragoda for personal use, however, I have been thinking about releasing it on the nexus. Of course, the problem is that Ragoda's mods are known to have problems so if I release a city plan for the Fort Green custom settlement I figured I might as well release a fixed version of his mod too (his permissions would allow for this as long as I credit him) so I was wondering how I could fix those problems. If anyone wants to know, my city plan is suppose to tie in with my Saviors mod. Fort Green is a really good spot to build the Sanctuary out of the Walking Dead, especially once you start building on the roof tops then it becomes a really special settlement.
Anyways, I'm using the "Fort Greene - Optional File - No Walls Nor Fences" version of the mod. The mods esp was dirty so I cleaned the esp in fo4 edit, but is this enough to fix the mod or do I need to do more. I have been using the settlement for a while now and have used it as my main base when playing conqueror in the past with seemingly no problems (although it think it may not be sharing resources with other settlements, i'll have to test some more on that point) so I honestly don't know if I have fixed the mod or if its broken in other ways I just haven't seen yet.
Any advice would be appreciated.