spacefiddle
Well-Known Member
- Messages
- 576
Heyas, been a while. Fired up everything on a new install, started Conqueror on a new playthrough.
Running on Survival. Chose the holotape preset for Hardmode. Made no other options changes except size and position of HUD. At Conq startup, chose default settings to populate / build the world.
I launched an attack on Starlight using the "take prisoners" option. Two silly things happened:
1. Gunners are Dumb
Civilians were scattered around the city, but every last Gunner was trapped in the workbench shed... since it starts the game locked and it looks like they all spawned inside it. I almost felt bad about nuking them.
2. Civilians are Devious
After every Gunner was dead and every Civilian was in the Downed state, I got the messages for attack success, as well as "you can now use the workshop," xp for the quest, etc and so forth.
However about 10 seconds later, every single Civilian popped up and opened fire again, all at full health, all at once. The attacking Raider force was annihilated (and so was I, giving me the opportunity to test this some more. It happened every time.)
In the chaos it was hard to tell, but it looks like that while I was fighting this sneak attack, the "captive" versions of the NPCs started spawning in. After all the revitalized Civilians were dead, the Captives remained, in their rags, manning the stations as expected and looking generally forlorn.
Let me know if you need more info or files, tho my save is heavily modded and may not do much good.
Running on Survival. Chose the holotape preset for Hardmode. Made no other options changes except size and position of HUD. At Conq startup, chose default settings to populate / build the world.
I launched an attack on Starlight using the "take prisoners" option. Two silly things happened:
1. Gunners are Dumb
Civilians were scattered around the city, but every last Gunner was trapped in the workbench shed... since it starts the game locked and it looks like they all spawned inside it. I almost felt bad about nuking them.
2. Civilians are Devious
After every Gunner was dead and every Civilian was in the Downed state, I got the messages for attack success, as well as "you can now use the workshop," xp for the quest, etc and so forth.
However about 10 seconds later, every single Civilian popped up and opened fire again, all at full health, all at once. The attacking Raider force was annihilated (and so was I, giving me the opportunity to test this some more. It happened every time.)
In the chaos it was hard to tell, but it looks like that while I was fighting this sneak attack, the "captive" versions of the NPCs started spawning in. After all the revitalized Civilians were dead, the Captives remained, in their rags, manning the stations as expected and looking generally forlorn.
Let me know if you need more info or files, tho my save is heavily modded and may not do much good.