the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Anom's Sanctuary City Plans

I'm really eager to try it, it's a much more fun Sanctuary than the vanilla one. But it's still a rather new mod, so I'll wait a little longer for more updates. Like that house in the north with a swimming pool, the second floor has a few things I couldn't scrap last time I tried. It'd be fine to just barricade the stairs and call it a "work in progress", but it's quite annoying not to be able to use all those rooms.
But yeah, nice to hear I'm not the only one who works on this Sanctuary. Looking forward to seeing your city plan! :D
 
Much as I like the look of the 'overhauled' place myself, I think I might drop that mod entirely; having done some more experimentation with it, the AI pathfinding is REALLY odd - especially anywhere that there WAS a picket fence, they will forever behave like those are still there even if you scrap them. And some of the half-ruined houses the settlers refuse to path in/out of.
 
Much as I like the look of the 'overhauled' place myself, I think I might drop that mod entirely; having done some more experimentation with it, the AI pathfinding is REALLY odd - especially anywhere that there WAS a picket fence, they will forever behave like those are still there even if you scrap them. And some of the half-ruined houses the settlers refuse to path in/out of.
hmmm the pathfinding is a shame , I really like that mod and was planning to use it in my next play
 
I spent the past few days redoing the ceilings and second level floors for each house. Attached is the ESL for the layout and the log files I used made (Scrapped/Untouched/Refloored). Feel free to do anything you want with them, just give me credit if you upload to Nexus.

The Magnum Opus wabbajack fixed alot of the pathing issues in Anom's sanctuary, so it is pretty good right now.
 

Attachments

  • Anom Refloored.zip
    381.6 KB · Views: 5
Some fixes to mispositioned floors, as well as some missing ceiling/floor patches. Again, anyone is free to use this.

Odd thing happens when you use the one with a scrap profile, apparently you can scrap the roofs of most of the buildings. Time to build up!
 

Attachments

  • Anom Refloored v2.zip
    556.6 KB · Views: 19
Top