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The Road to 2.0
I have been working on implementing a number of the suggestions and fixes that I have received on the various forums since my last update. I have also re-worked the organization of my file structure on the backend. You will not notice any changes in the game, but for me adding more content in the future, it will make my life SOOOO much easier!
Here are some of the changes you can expect in the 2.0 update.
I have been working on implementing a number of the suggestions and fixes that I have received on the various forums since my last update. I have also re-worked the organization of my file structure on the backend. You will not notice any changes in the game, but for me adding more content in the future, it will make my life SOOOO much easier!
Here are some of the changes you can expect in the 2.0 update.
- Deeper raised beds +2 new raised beds: Raised beds should now be on par with foundation depth. I originally didn't want to make the raised beds too deep, as I wanted them to stay relatively close to the ground, but the uneven terrain in fallout has proven to be difficult in some locations. While I was at it, I added two new raised beds.
- Building plans for all scavenger forge +2 new layouts: I originally made the building plans for the scavenger forge in a manner that made them random, but this did not work with the architects T-square, as you can not pick the layout of a random building, so I re-worked them and changed them a bit. The original building plan will still work fine for the forge's that are already built, but now you can choose the plans, and I have added different layout options.
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