Kibbleknight
New Member
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This isn't necessarily related to anything super major in terms of a bug so i figured i'd ask it here as a suggestion:
In the Project Blueprint mods you can place down friendly animal spawners and such which is nice, but a thing I've noticed is that unlike all the others, the mirelurk spawn/hatchlings will die even in super shallow water in some of the settlements? All of the other animals seem to be fine when in the otherwise ankle deep water.
I can only assume that its one of two things,
1. because they are so small paired with their head placement, they just drown in the water, or
2. they are still affected by the minute amounts of radiation in the water and slowly die of rads
so would it be possible to make those build-able hatchlings able to breath underwater/not take rad damage? I like building mirelurk farms and aquariums at my settlements, so i would much appreciate it if we could find a way to fix this?
In the Project Blueprint mods you can place down friendly animal spawners and such which is nice, but a thing I've noticed is that unlike all the others, the mirelurk spawn/hatchlings will die even in super shallow water in some of the settlements? All of the other animals seem to be fine when in the otherwise ankle deep water.
I can only assume that its one of two things,
1. because they are so small paired with their head placement, they just drown in the water, or
2. they are still affected by the minute amounts of radiation in the water and slowly die of rads
so would it be possible to make those build-able hatchlings able to breath underwater/not take rad damage? I like building mirelurk farms and aquariums at my settlements, so i would much appreciate it if we could find a way to fix this?