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Suggestion A not so simple suggestion

Bdogs

New Member
Messages
1
Hey,

I appreciate all the hard work that the Simsettlement team has done. Really enjoying the mods and the new forever play series.

I have a couple of suggestions. One of my biggest gripes with Fallout 4 is the lack of player choices impacting the world. Fallout4 was known for having positive, negative and somewhat neutral endings for all the cities and factions within the game based on player choices.

Conqueror is a welcome addition. It gives the player an opportunity to play as the raider faction and impact the game. But will it have an ending?

Mods like Project Valkyrie and Fallout UIF, add endings with along massive content. Making the game feel, more like a Fallout game. May I suggest an ending for Conqueror.

A future quest could be that the Raiders need to take the castle and most Settlements. If they do, an ending sequence could be, "The raiders unite under one leader. They crowned their new leader as Caesar. Under the leadership of Caesar, the group expanded, reaching as far as Nevada, according to legend."

Of course with player choices there would need to be several endings. It's a big undertaking. I know. If your team needs any help with script writing for storyline, I can help.

Once again, thanks for the mods and great work.
 
Yep - we're slowly working towards an ending. There's a placeholder ending that was included at launch now in the form of Jammer celebrating after you take most of the settlements, something more satisfying will be added after we get our narrative finished which will take us a few more months of content patches.
 
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