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suggestion

  1. Cranky Cat

    Exterior plots with wireless power/no pole

    So, I'd like to make exterior plots without the pole and either provide a power connector on the built plot or rely on wireless power or power connectors manually placed on the built object. Is there a flag for whether or not exterior plots have a power pole? If not that'd be my suggestion; if...
  2. Cranky Cat

    Fiberglass manufacturer

    Hi all, I recently ran short of it and there's really no good way to get fiberglass except for scavenging; i.e synth armor mostly. It's required for lots of weapons mods and armor but seems to be pretty rare. Has anyone done any plots for fiberglass yet? Everything else seems to be in there...
  3. Cranky Cat

    Internal residential plot - barracks (3 bunks)

    I'd like to see a "barracks" residential plot consisting of 3 bunks spaced evenly within the space complete with rug, bedding, footlocker, or whatever other doo-dads you want to put there. I'm thinking of the Castle since regular residential plots don't make much sense and placing all of that by...
  4. Cranky Cat

    Interior power plots

    We've seen enough power set dressing in interior cells around the commonwealth so what about interior power plots? I can guess the problems; the interior plots are "wireless" and if you add a standard power connector then after an upgrade it'd probably break the connection without special...
  5. Cranky Cat

    Bakery. Non-radioactive pies etc

    I'm not sure how many "pristine" pre-war food items exist in the game but perhaps a bakery plot could sell those at least for level 2 and 3. I see "perfectly preserved pie" but not much else really fits unless you want to get into "baked bloatfly" which sounds much less appetizing. I don't...
  6. NotCrazy

    Institute Taking Over.

    On my 4th or 5th playthrough. I am finishing up a Minuteman playthrough, but am thinking about going all institute on a new one. Was wondering if the might be an add on, which would prob require another mod to add items, that would make an institute looking lets call them forward operation bases...
  7. Cranky Cat

    mini-kitchen to put in diners

    How about just the cooking part of a kitchen in a 1x1 area to better fit into an existing space? It seems a shame to assign a settler to a simple stove put in an existing diner that's in good shape. So if you have a diner or cafeteria which already has all of the tables, chairs, counters and...
  8. Cranky Cat

    Internal 1x1 "accent" plots

    I've been thinking this for a while; basically every time I feel obligated to add a private bathroom to someone's living quarters. I'd like to see 1x1 snappable internal plots. They wouldn't be assignable or count as residences although maybe a minor tax bump or energy cost could be included...
  9. Fluoride

    ROTC mayor's office

    I've been playing Rise of The Commonwealth recently and I had an idea about making a special Mayor's Office plot. So instead of tearing down the previous-built settlement, ROTC town leveling would be minimised to just this plot, while retaining all features. The mayor's office would be upgraded...
  10. Cranky Cat

    Thread status display

    Sometimes Sim Settlements has alot of work to do and it'd be great to know how it's going. I'd like to be able to enable thread status update messages in the console or holotape. At the very least perhaps have a console command which displays a thread summary with # of active thread and the...
  11. Cranky Cat

    Suggestion: Public restrooms "recreational" plot

    Many residential plots don't have a toilet! Maybe a public bathroom something like those double sided ones you see in parks with ladies on the left and mens on the right. Maybe level 1 is porta pottys or outhouses, level 2 is an actual building and level 3 gets toilet paper haha. It'd be great...
  12. Cranky Cat

    Salvage beacon with dispatcher?

    Could you automatically add a salvage beacon with the dispatcher, Salvage Sorting Facility, or Scavver Shed? It seems kind of redundant to me to have another desk for just that if you have the others already. Maybe add it with the scavver shed so you get the trifecta :-)
  13. A

    Breaking Bad plot suggestion: Fertilizing station...using dead bodies

    So i have this idea brewing in my mind... Wouldn't it be cool to have some kind of shack where dead bodies get dumped in bathtubs where they get dissolved into fertilizer? So after a raid or attack, whenever there are dead bodies laying around, this guy makes his tour round the settlement...
  14. NikVilKok

    Suggestion Residential plot sorting, settlement theme

    Firstly, a big THANK YOU to all the modders! Love you all! The amount of wonderfully creative houses available is amazing. Really brings the settlement to life. And in large settlements, my Sanctuary currently houses 76 people, the variety is needed. Now, this success comes with some new...
  15. VikingCommander

    Fertilizer Factory

    First off I love this addon! It makes survival a little bit easier. I know that Brahmin with a trough produce some fertilizer but with the ammunition factory I think more is required. One solution is public toilets that output fertilizer and nuclear waste! Pooping our way to a hoard of ammo...
  16. L2K_Perma

    Chatbox/room for members

    As an admin on an Xbox club with nearly 28k members, one of the nice things about clubs is the chat feature. Sometimes it's nice to have an open conversation with members and what not, without the need to constantly refresh the page. Anyways this is just something I feel would be nice to have...
  17. G

    Carcass Transport

    What: Player can place Salvage Beacons on dead NPCs to have the salvager haul the body back to the settlement. Why: Leaving all those dead bodies out there is loss of potential caps and food that could be processed and there is no way the player can take the time to lug that body back...
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