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sim settlements

  1. X

    Approaching Sanctuary causes Crash to Desktop

    This is my first bug report, so if I need to adjust my post in any way, please tell me and I will glady do so. I will preface this by saying that I do have two other mods that modify sanctuary (Elianora's Sanctuary Bunker, as well as the Sanctuary Bridge) however they are in places that Sim...
  2. J

    Closed Settlement wont go thru scrapping phase for RotC

    New poster here, love the mod but running into an issue at the Starlight Drive-in I tried to go thru the city planners desk to start the scrapping phase that would allow the RotC city to build and I think because I chose Piper who was currently at Sanctuary at the time it didnt actually begin...
  3. Dracony

    How Do The Involvement Options Work?

    I'm really confused what the new Involvement options are all about. Kinggath said it's changing Local Options, but I never edit those because I want everything to be Global. So how does this work and affect that? Does that mean the Global Options aren't used for any settlement that is turned...
  4. Azarithkazehana

    Closed Red Rocket keeps CTD [xbox1]

    Ok need some help here I'm trying to manually place down DFTurrets at red rocket to raise the defense of the settlement since i don't have enough settlers to do it with plots I'm using S.S. Ver.44 and every time i go near corner when facing toward sanctuary that would send me in the direction of...
  5. Daxxtruss123

    Stores not producing income

    Got a problem here. I've built up sanctuary, still at level 0 though and it seems the shops/commercial zones aren't producing any caps. could it be cuz of the fuel or ammo cost or something else?
  6. IceCaps97

    Closed Maintenance for Generators Is Permanent

    When using the new advanced maintenance system, where there is a cap/day cost for running generators equal to the amount of power they produce, the cap/day cost remains after you scrap a generator. I first placed a medium generator and the maintenance cost rose to -5 caps/day. I removed the...
  7. B

    Defense Problem

    So I started a new game with SS IR + RotC, (Heavily modded, which may or may not be the cause) but in every settlement my defense according to the SS toolbar is at -40, this includes Sanctuary which I started with the city planner which changed to -34 with two farms and a martial plot built the...
  8. G

    (SPOILER ALERT) Microfusion Garage Mission Questions

    Okay so I have searched the Chinese Nuclear Submarine top to bottom for drained warhead cores and I have only been able to find three. The research questline for the Microfusion Garage refuses to continue even after I plug these three in successfully. I am unable to find more than just these...
  9. Daxxtruss123

    Tech Tree not working

    Hi guys, I have an issue with the tech tree when I try to view it, there only seems to be the top left visible, I do have Def UI and the pleasant hub preset on, as well as the hud framework mod as well. Screenshot https://s1.postimg.org/2hs3vb83a7/20171026190114_1.jpg So any ideas what it...
  10. F

    Works as intended Child Settlers

    I found where back in 2.0.6 you gave children the ability to own some plots: "Child settlers can now own Residential and Agricultural plots." I can't assign my child settles to these plots. I am not getting the command option when I interact with them from the settlement menu and they are not...
  11. S

    Sim Settlements Compatibility

    Hi Guys I was wondering if anybody has used Sim Settlements, All Settlements Extended and Settler Sandbox Expansion and what issues were encountered. I am currently using All Settlement Extended and Sim Settlements and I am now considering including the Settler Sandbox Expansion and don't want...
  12. wanderer3292

    Sim Settlements and Northland Diggers compatible?

    I'm guessing more than a few people use both of these mods together, has anyone had any problems between the 2? So far, any settler that has been assigned a job to a sim settlements plot will not work at the ND resource benches. they will walk towards it and stop,turn around and go back to...
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