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plot

  1. C

    Cant build plots

    I am on the quest "new plots on the block" and every time I go to construct a new plot it give me the message "important data from Sim Settlements is missing from plot, destroying it" over and over and over until I get rid of it, dose anyone I now how to fix this issue
  2. M

    Plot as Radio Station

    Recently a 1x1 municipal plot started showing up as a radio station. No idea what's causing it, I've never built any plots of this kind. When I tune to it, the station is silent. How do I get this to go away?
  3. S

    Plot entities floating after being built

    After placing a plot and then moving it slightly using Place Anywhere granular controls, entities part of the plot (such as collision meshes and items) will not move along and stay initially where the plot was placed. I have tried refreshing the plot, but the entities did not move.
  4. W

    No Building Materials

    I can't build anything since there's no building materials, I want to build an industrial plot to get materials, I don't have materials since I haven't built an industrial plot. How am I supposed to do this? My first settlement (quest related, sanctuary) have no problem, but when I try to build...
  5. V

    Junk Production Rate?

    Is there any chart of how much Junk is produced, by the Industrial Junk Class, each day and how its influenced by the special stats of the settler? I only found some numbers for the other plots, but not for the Junk Class.
  6. kelmen

    bug: interior water plant - invisible object blocking path

    2 settlements have interior water plant setup, they have some kind of invisible object beside it blocking open area movement. if i refresh the lot, the problem resolved. but on next visit this will happen again. gray garden, covenant using default city plans haven't setup all settlements, just...
  7. K

    No defenses in Concord/unique buildings

    I started a new playthrough today and wanted to get back to where I was in the SS2 storyline. I used the holotape to skip to the martial law quest because that is where I left off before. Before I skipped the previous quests, I left the concord area so that it could possibly change to how it is...
  8. derogue

    Municipal Power Bug

    My municipal plots stopped producing power. The switchbox HUD doesn't load and the power stays at 0. Vanilla power generators work normally Image demonstrating an empty Sanctuary with the power bug. This is ten minutes after I noticed the bug, with all other plots in Sanctuary scrapped (the 5...
  9. K

    Question Assignable objects on plots

    So I've gone through the tutorial PDFs, and read through some of the WSFW code, but I can't quite see how assignment to a plot that has assignable objects (or formerly assignable objects) on it is resolved by the scripts. Thought I'd post here and see if I could confirm my thoughts while I wait...
  10. R

    Powering Interior Plots.

    I`m running a city plan in sanctuary and noticed that in one of original sanctuary houses none of the residential plots that are in their have power. How do i power these plots? I saw on a previous thread that you could use a radial power conduit but that doesn't seem to work (cant connect wire)...
  11. BobaPhat

    Nuka world raider settlement options?

    Idk if there are any addons for nuka world raider settlement plots like there are for vaults but that would be awesome playing the dlcs for the first time lol also I'm on xbox
  12. T

    Interior Recreation Plots not removing old furniture upon upgrading

    As far as I'm aware (since I avoid using some plots, like Martial), the interior recreation plot is the only plot with this particular bug. When the plot upgrades it will add the new furniture but the old furniture will never be removed. I have to manually go in and refresh every interior...
  13. D

    Bug(?) - Not Enough Resources?

    Hey All. I seem to be having a fair bit of trouble with this mod and 'not enough resources' being the issue. As far as I can tell (new to the Mod, maybe im missing something?) I have enouh resources to build a new Industrial Plot, but when i try to 'start construction' it returns error for Not...
  14. TopHatFetus

    Robots go to their assigned plot and stay there.

    If you have automatron installed, filling your settlement with robots for menial tasks is pretty much a no brainer. The problem is they sorta all congregate in the middle of the settlement and don't move much beyond that. I understand their animations are pretty limited but it would be nice if...
  15. J

    Plotting the Future (Industrial)(Save File Attached)(1.0.0.g)

    So my original issue with Plotting the Future, where the Stranger gets stuck in an animation loop on the agricultural plot (see here:https://simsettlements.com/site/index.php?threads/plotting-the-future-bug-save-file-attached.14085/) I was able to bypass using a console command (ss2_sirick_mq02...
  16. xarthos

    Primary Bug Report Plotting the Future - Quest does not advance and Jake locks up after building Agricultural Plot

    Just got back from concord, put the farming plot down and he just stands there and stares at it. I feel like it might be related to place anywhere or workshop+?
  17. Sol

    Question Disable martial plot flags.

    Is there any way to disable the flags on martial plots because they all look a bit weird fluttering in different directions.
  18. JOols

    Concerning Buildings/Plots creation

    Hello People, Actually Learning all i need to create my own City plans (Transfer Settlement toolkit guide, SS Builder toolkit), i really begin to have a better idea of all the possibilities SS can bring to new playthough, adding more life to settlements. The PDF/YouTube guides are really well...
  19. NDCowdy

    Question Odd results moving plots with Place Anywhere

    I've been seeing some strange behaviour with plots that have been moved with Place Anywhere. Until recently using Place Anywhere to nudge the plot marker (invisible shape with pole or fuse box attached) from A to B then refreshing had moved all the plot correctly to B. Now when trying a...
  20. R

    Solved No commercial plots, weird static stalls.

    Hey, ive recently started playing with this mod and have been experiencing a weird problem or i am doing something wrong. I have 0 commercial plots in towns with 12+ people, i also see random objects i cant interact with (assign settlers, or scrap/move) and as i get more and more settlers they...
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