Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!
propably a stupid question but to make things clear, does junk industrial plot make junk for use in the crafting workbenches or do they only contribute to the virtual storage?
Finally have gotten some time for SS2. Right now I only have anything built at Sanctuary and all plots are at level 2. When they upgrade to level 3, they will, for example, take a large number of one item that isn't a common building material. One time they took over 130 circuitry. I...
Quick Harvest - QH :declare
https://www.nexusmods.com/fallout4/mods/25521/?tab=posts
Just saying :acute
Someone might find this very helpful :bye
Yes, you. :friends
Harvest all of a given type of food at your current settlement with the press of a button.
Hi,
I love Sim Settlements. I'm just getting into the industrial side of things and it's awesome.
I have a quick question that I'm not sure belongs in General or Help.
I'd like to modify the crafting requirements for residential plots. I use a mod called Thrive, which greatly increases the...
Curious about if the crafting stations deleted during the teardown process are in the default build plans, also I am curious about if Salvage beacons are integrated as well :)
Sanctuary and Red Rocket both have a full set of Crafting benches when you get to them. I find it strange that the lvl0 (foundation level) scraps them.
Is it possible to leave these be, or maybe move them and incorporate them into the city design at all levels??