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bugfix

  1. ChuckDwhereareyou

    SS2 Team's suggested Mods?

    I was watching KG's livestream the other day and he mentioned a new mod that fixes NPC pathing in modded cells or something? But I never heard the name and I haven't gone back through the stream because I'm not sure where it was mentioned during the 3 hour stream. Anyone have an idea what that...
  2. T

    Stashed Away Mission (Meet Carne Asada) BUG

    I could not trigger the "Stashed Away" mission by speaking to him. He said he would update the pipboy map but nothing happened. I used the console command and set the stage, and even then no mission was triggered. However, I completed the mission by speaking to him after using (setstage...
  3. T

    "How to HQ" settler bug

    I have reached a point where no quest fixes work in the City Management Tool. I have reloaded the save game and still, I only get 7 settlers to start building HQ with. Previously I had CTD bug for exiting the power armour after saving Jake from vault 75. That bug I managed to get around by...
  4. P

    Ron won't talk to me

    I've been ignoring Ron for a while, and even got all the way to "War is Good for Business" before realizing that I hadn't done any of the unique settler quests. I went back to his shop and tried to talk to him, but he won't talk. He doesn't even have any generic npc dialogue, he just stares at...
  5. P

    Ron won't talk to me

    I've been ignoring Ron for a while, and even got all the way to "War is Good for Business" before realizing that I hadn't done any of the unique settler quests. I went back to his shop and tried to talk to him, but he won't talk. He doesn't even have any generic npc dialogue, he just stares at...
  6. Atom3

    Primary Bug Report Mod Start - Stranger fails to show up after building, powering, and activating a Recruitment Beacon

    I downloaded the mod a couple of hours ago, but I have yet to begin anything. I don't know how to get the ASAM Sensors because they're not in the spot they were originally with the first Sim Settlements (Museum of Freedom). I found a magazine on the Sanctuary workshop, so I built a recruitment...
  7. Tinuvia

    Bugfix 6.0.1 for Bethesda.net users (Wasteland Venturers)

    Several files were lost in the upload to Beth.net for both PC and XBOX. Version 6.0.1 fixes this, so please download the new version if you have 6.0. Sorry about this, and thanks to @mlwest1970 for letting us know :)
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