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bug

  1. W

    Question Possible bug: deadlock with RelinkWorkshopActors / GetWorkshopActors

    Summary The WorkshopScript#RelinkWorkshopActors() script calls GoToState("RelinkingActors") on function entry and GoToState("Initialized") on exit. RelinkWorkshopActors() calls GetWorkshopActors() in its function block. In the "RelinkingActors" state, the GetWorkshopActors() function waits...
  2. N

    City Plan leads to crash

    Hello, I downloaded the city plan "Holy Sanctuary" and now I have the problem that when I stand at the workbench and want to apply the plan, the game crashes immediately. Now the question is... what can be the reason for this? What information is needed so that I can fix the problem? The mods...
  3. R

    Repeatedly Getting “Cannot call GetSettingValue() on a None object” in the papyrus log

    I found this error keeps occurring every second in my papyrus log. It started appearing when I entered the Nightingale Camp. I don't know if it will stop after I leave the camp.  Actually, I did some research. I decompile the script and see what's happening inside the script, and because it's...
  4. B

    Settlers T-posing?

    I've only just gotten started with the mod, and so far every procedural settler that arrives to my settlement is T-posing when they're not doing anything else. It doesn't happen with premade settlers, like the Vault-tec Rep. Disabling the mod stops it from happening, and the only slightly...
  5. S

    Deathclaw Plot Conflict with FCOM Squads

    I don't know which plot this is but I have the ROTC city plan at Starlight Drive in but it has a Deathclaw plot which is hostile to FCOM companions. The FCOM squad always attacks the Deathclaw, shoots settlers in the process, and ends up in combat with the settlers.
  6. S

    “Memory lane” quest broken XB1

    Hey there! I never scrap anything in concord and noticed while trying to complete the task for Jake “finding the screwdriver” the marker took me to the middle of the road in front of the museum of freedom. I know where it should be becuase I did some digging but I can’t seem to find it. I...
  7. A

    Only Aluminum Being Collected

    I used Starlight as my main SS2 base, and was sure not to touch anything on it so as to reduce chances of issues. I set up a lot of houses, Industrial plots, etc. and let it run for a while while I did other quests. Came back to continue the SS2 questline, and they'd completely filled up my 13k...
  8. D

    City Planners Desk is broken - No terminal, cannot interact with it AT ALL + My entire SS2 seems to have stopped working

    So yeah I’ve just noticed that my city planner desks are bugged in every settlement I go to, and I literally can’t use them For the ones that did exist (these used to work fine prior to this like last time I used them prior to now), the terminal is still there, but they’re broken. When you...
  9. H

    Nothing happens when I recruit The Institute for "War Is Good For Business"

    So I'm at War Is Good For Business, have a save right where you're supposed to talk to Jake and then escort Lupe to The Ron and all that jazz. That glitched on me for awhile because Jake wouldn't talk to me, just sat at the church across the way. After several attempts at teleporting him and...
  10. N

    Question Large amount of Active Scripts titled "workshopscript" in ReSaver tool

    Hello! I have been troubleshooting some strange bugs which have been occurring to all my settlements (Happiness stuck everywhere, people unassigning themselves, auto-assign not always working, stuff like auto-close doors doesn't work). Now I'm not here expecting all the solutions to the issues...
  11. P

    A bug in the mega pack of ss2

    I noticed that if I decided to replace the plans or just remove the plans in Finch Farm, nothing happens to finch farm but the city plan in castle is completely wiped out. I also find out that the city plan in Finch farm is shown as castle. They are somehow linked.. This is the error in the...
  12. E

    [BUG] Vanilla settlement raid frequency, numbers, and spawn points increased dramatically after Chapter 2 Gunner raids

    Hi, I have completed the Chapter 2 quest End of the Beginning and moved on to How to HQ, and I have been been having the following problems with settlement raids that have made the game near unplayable: Increased frequency of attacks on settlements, sometimes two or three at a time. The...
  13. M

    [Bug] Companions are stuck in "alert mode" and don't want to follow me anymore

    My companions that were in Sanctuary Hill (where I used ASAMs) are running around with guns or teeth out and trying to pick a fight with air. That started with "Defend settlements" quest and still occurs after the siege of Plaza. This only applies to companions that were in the settlements with...
  14. S

    How To HQ Bug - Maintenance Closet not Completing

    The menu says 'no active projects', but the objective won't complete and I can't assign Jake to the Maintenance division. I'm still in the tutorial, so it should've completed by now. Please help. :(
  15. K

    A problem with settlement aggression and companions

    Hey all, I've been trying to get this problem sorted, and am a bit stumped. So basically my Sanctuary settlement is acting really weird. They were under attack by a lot of gunners a while back, but it's all stopped after doing the "End of the Beginning quest" so that's all fine. However, many...
  16. Labigcheeze

    Jake/ Stranger not spawning

    I have started a new game, read the robco manual and got a functioning, settlement radio but Jake isn't turning up. (Other settlers have) Is there something I can do with my listed mod load order to get him to spawn or if push comes to shove a console command I can use? Very frustrated because...
  17. A

    Manage City does not respond and missing additional building UI elements

    When I try to activate the Manage City option on the City Planner Desk nothing happens. In addition the supplementary UI elements that report the settlement needs/production are missing; the floating plot icons do come up but not consistently. I'm using Nexus mod manager and have uninstalled...
  18. M

    Problems with HQ (cannot see any option other than "HQ")

    Hello! I have done the research for the past couple of days to find compatibility issues/see if the case has been reported and solved but sadly while there are posts similar, none seem to solve my particular problem. I am currently at the "How to HQ" part of SS2 Chapter 2 and I cannot use any...
  19. T

    Stashed Away Mission (Meet Carne Asada) BUG

    I could not trigger the "Stashed Away" mission by speaking to him. He said he would update the pipboy map but nothing happened. I used the console command and set the stage, and even then no mission was triggered. However, I completed the mission by speaking to him after using (setstage...
  20. SquishyZoomby

    Nightingale clothing and face glitch.

    Hi! I made this post in a wrong thread originally, sorry. I have a glitch where the nightingales all have this silver clothing, and their faces are all brown. I attached some pictures to show.
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