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  1. F

    Suggestion Possible way to add building requirements for more update pathes

    In SimCity you were also taking the roll of an already established city using the funds and resources that city had already established, you weren't using more than the city could provide like I currently can here.
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    Suggestion Possible way to add building requirements for more update pathes

    If you are controlling the zoning, then you don't have near the control you do in this game. To have that level of control requires you to actually be providing the resources to start as well. And alright, lets say they didn't pull it out their butts. Where do you think a bunch of stragglers...
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    Suggestion Possible way to add building requirements for more update pathes

    Correct, you provide the supplies or the funds to get the supplies to the ones who do. City planners can't even point and say build this, and then walk away expecting them to find the funds and materials themselves. That's the point I am getting at, if I am going to be a city planner, I want...
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    Suggestion Possible way to add building requirements for more update pathes

    No, modding a game changes mechanics, to mod it where you are like Populus, you are talking about modding in cheat items. You didn't pay for their wood, you didn't pay for their steel, you didn't pay for their plastic, they had to pay for all that themselves. That is like claiming you are a...
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    Suggestion Possible way to add building requirements for more update pathes

    Any my suggestion also doesn't preclude the settlers from providing the materials as you can still trade with them and get stuff they have on them which could then be used towards the build costs of that item. That is assuming that they have something on them that can be used towards that plot...
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    Suggestion Possible way to add building requirements for more update pathes

    The way I see it, you are the general planner or you can delegate it, but they do the heavy lifting.You aren't grabbing everything they will ever use, you are providing all the requirements for the initial building that they will be working at and you will be the one also getting the rewards...
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    Suggestion Possible way to add building requirements for more update pathes

    I suggest these because it just seems off not having to pay for the stuff or planting crops I don't even have. I am also the type who can't get themselves to use the CVC mod or the Snappy Housekit mods because the building costs are so much lower than the normal stuff and feels like I am almost...
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    Suggestion Possible way to add building requirements for more update pathes

    This is from my suggestion on the Nexus section for Sim Settlements "May I please make a potential feature request assuming it is possible. When you are picking a plan, I notice it gives you the description and all as well. Could it also be possible to tie a resource cost at that point as well...
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