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lyons pride from fallout 3 she survived was on wikia she died no it was a cover up pushin it OK but not that far fetched in the world of fallout so she can challenge maxson under littany rule like danse dilemma challenge maxson also maxson and become a companion step down. Second it allows the...
So there is a mod that detects synths but u gota turn it on, what i am thinking about is something that auto detects then either bribes them to be good settlers or turns them hostile so settlers can deal with them
I wanted to get the ball rolling i think the most difficult would be BUILDING the entrance the work shops come on theres a few mods that do that so a ss2 plan would be solid jus need a collaboration between ss2 and workshop the big amount of work would come from ss2
Not at all place a work shop near those entrances there like a fo76 work shop or a collab sim settlements could build the entrance just need a work shop but thas just a guess
So project valkerie allows the person to vally bos mm rr and institute so all good there. Then I got thinking how about openining the institute to travelers? Now the minuemen sewer drain entrance could be expanded upon. As well as worked so make that a clean entrance, next liberty prime did...
Ok hope I got the right category selected if not please sort it in the right one , How about the option to have you're settlement surrounded with bridges with 1,2,3 entrances. With turrets on top to avoid melee fighters, and stop enemies from getting in with traps on entrances alarms etc...
Is there a ss2 mod to take over as mayor of dimond city and have citizens address u as such but also keep the current venders in place id like to take a look at the mod regardless if it does indeed exist thanks
Sim Settlements 2 - Nobody's Leaders 2
Leaders and Legends of the new Commonwealth
It seems TO ME the first has all of the leaders from the second i had the first sim settlements not the second so im making notes for my second playthrough.
So can someone explain to me what im missing please.
how about a mod pack with more locations added yes all vanilla are covered. However there is alot of mods that turns more areas into settlements. So 1 mod that adds a bunch of locations or something. While adding one location is good that will be hard on esp limit but adding a few in one ooo so...
So far i seen this one does it work and does it assign the settlers for me ? im new to using ss2 so please bare with me
Sim Settlements 2 - So I Made Plans Addon Pack
Good idea really, by the way i have no clue how to make mods so thankyou for not assuming i do know how. Good point on ammo altho water purifiers already give inf money easily and thas without mods so theres that
im talking about equipping all settlers with combat rifle, combat armor 300 round's and 30 stimpacks standard loadout and as u upgrade it power armor or marine combat armor plasma weapon etc
It automatically equips settlers upon entry with Army fatigues hazmat suit, rifle shotgun, combat armor heck level the station up as it levels up settlers get more updated gear. Take into account the faction you are allied to as well